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GRASS 6.0

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GRASS 6.0

3D vectors in GRASS 6.0/NVIZ     3D vectors and TIN in GRASS 6.0/NVIZ Provided by Radim Blazek

GRASS 6.0: [ Status | Features | Screenshots | Download | Documentation | Development | Report bugs ]

GRASS 6.0.x status

  • See also the Roadmap.
  • See also the Old GRASS modules porting status to 6.0.
  • 22 Feb 2006: GRASS GIS 6.0.2 released - bugfix release - Announcement
  • 6 January 2006: GRASS GIS 6.0.2RC4 released - bugfix release - Announcement
  • 3 January 2006: GRASS GIS 6.0.2RC3 released - bugfix release - Announcement
  • 3 January 2006: GRASS GIS 6.0.2RC2 released - bugfix release - Announcement
  • 29 December 2005: GRASS GIS 6.0.2RC1 released - bugfix release - Announcement
  • 22 August 2005: GRASS 6.0.1 released - bugfix release - Announcement
  • 8 August 2005: GRASS 6.0.1RC2 released - bugfix release - Announcement
  • 3 August 2005: GRASS 6.0.1RC1 released - bugfix release
  • 10 March 2005: GRASS 6.0.0 source code released - Announcement
  • 4 February 2005: GRASS 6.0.0beta2 source code released - Announcement
  • 12 January 2005: GRASS 6.0.0beta1 source code released - Announcement
  • January 2005: Development continues in GRASS 6.
  • 9 Nov 2004: GRASS 5.7-CVS no longer requires 5.3-CVS source code, all required code has been merged into 5.7 CVS repository
  • 17 June 2004: GRASS 5.7.0 source code released - Announcement
  • 11 Sep 2003: GRASS 5.1 renamed to GRASS 5.7, see roadmap

GRASS 6.1-CVS status: See draft Announcement

GRASS 6.0 features

The improvements of the vector architecture cover the new 3D multiattribute, multilayer vector library, a modified NVIZ and a few database management tools. DBMS is now integral part of the system.
  • New Vector Engine (geometry):
    • Support for 2D/3D vectors (see screenshot) (CAD drawings, TINs), visualization supported in NVIZ
    • multiformat - also virtual map supported from external data sources (SHAPE-file, PostGIS) without the need of data conversion (through OGR library with 'v.external');
    • Export/Import to PostGIS;
    • spatial index build on the fly - 'v.build' (was: v.support) significantly accelerated;
    • category index to accelerate attribute queries;
  • Database Management Interface (attributes):
    • Attribute storage in DBMS for compatibility with industry standards (SQL based interface for PostgreSQL, mySQL, ODBC, dBase)
    • multiattribute - attributes saved in dBase files (default) or saved in external DBMS
    • multilayer - features in one vector may represent one or several layers and may be linked to one or many external tables
    • forms library implemented for user friendly query dialogs
    • Linear reference systems supported (LRS, yet to integrate)
  • Applications/Misc:
    • SQL queries/selects/extractions supported by vector modules
    • interactive attributes updating is supported through the forms library (d.what.vect lets you modify directly the attached attributes)
    • Vector network analysis: Shortest path, Traveling salesman (round trip), Allocation of sources (subnetworks), Minimum Steiner trees (starlike connections), and isodistances (from centers)
      (e.g. shortest path, see screenshot) - based on DGLIB (Directed Graph Library), costs may be assigned both to nodes and arcs (and also different in both directions of a vector line)
    • new v.digit with GUI (screenshot)
    • import and export of any OGR supported vector format (Shapefile, TIGER, MapInfo and GML2, PostGIS and DGN)
    • GUI generated on runtime and display manager (screenshots)
    • i18n: support for multiple languages (messages partially indicated and translated)
    • multiple GRASS sessions: a user can start more than one session at the time
  • Interoperability
    • Raster and vector data interoperability is granted through the GDAL/OGR libraries which implement interfaces to OGC standards and common GIS data formats
  • Volume visualization
  • Large File Support for raster maps
  • Experimental!
    • GRASS 6.0 experimentally supports reading and writing large files (> 2GB, LFS support) if it is possible in your operating system. If you compile with -D_FILE_OFFSET_BITS=64, you should be able to have raster maps which are larger than 2Gb. Note that the support currently only applies to the core raster I/O code. Individual programs may or may not work with large files - please report.

GRASS 6.0 screenshots

GRASS 6.0 Downloads

GRASS 6.0 Documentation

GRASS 6.0 development


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