                                                                level_dup
Chapter 8 Display and Level Operations

level_dup

    Duplicates all of the data from an import/display level onto the base
    raster/map.  Objects and/or attributes may be transferred from any level
    between 32 and 95.

         level_dup ln itc

    Duplicates all data from level ln onto the raster/map according to the
    information type code (itc).
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    Options/arguments:

         ln   Level number where valid entries are 32 to 95, inclusive (32 is
              an automatic level containing a geodetic frame, while the rest
              are levels for imported vector data)
         itc  Information type code, where
              1 = vectors only
              2 = attributes only
              3 = both vectors and attributes
*             4 = copy point attributes from level to map segments
*             5 = copy point attributes from level to map polygons
*        Note: attribute(s) for each object will be added as new last
               attribute.
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    Example(s):

    To draw the (curved) geodetic window on the raster, enter:
     
         level_dup 32 1
     
    To add all of the object lines from level 42, along with their attributes,
    to the current map, enter:

         level_dup 42 3
     
    To add the attributes of the objects in level 95 to the current map objects
    under them, enter:

         level_dup 95 2
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    See also:

              import, level_clear, level_icopy, level_snap
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