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NAME
m.nviz.image - Creates a 3D rendering of GIS data.
Renders surfaces (raster data), 2D/3D vector data, and volumes (3D raster data) in 3D.
KEYWORDS
visualization, raster, vector, raster3d
SYNOPSIS
m.nviz.image
m.nviz.image help
m.nviz.image [-a] [elevation_map=name[,name,...]] [elevation_value=value[,value,...]] [color_map=name[,name,...]] [color=name[,name,...]] [mask_map=name[,name,...]] [transparency_map=name[,name,...]] [transparency_value=value[,value,...]] [shininess_map=name[,name,...]] [shininess_value=value[,value,...]] [emission_map=name[,name,...]] [emission_value=value[,value,...]] [mode=string[,string,...]] [resolution_fine=value[,value,...]] [resolution_coarse=value[,value,...]] [style=string[,string,...]] [shading=string[,string,...]] [wire_color=name[,name,...]] [surface_position=x,y,z[,x,y,z,...]] [vline=name[,name,...]] [vline_width=value[,value,...]] [vline_color=name[,name,...]] [vline_mode=string[,string,...]] [vline_height=value[,value,...]] [vline_position=x,y,z[,x,y,z,...]] [vpoint=name[,name,...]] [vpoint_size=value[,value,...]] [vpoint_width=value[,value,...]] [vpoint_color=name[,name,...]] [vpoint_marker=string[,string,...]] [vpoint_position=x,y,z[,x,y,z,...]] [volume=name[,name,...]] [volume_mode=string[,string,...]] [volume_shading=string[,string,...]] [volume_position=x,y,z[,x,y,z,...]] [volume_resolution=value[,value,...]] [isosurf_level=volume:value[,volume:value,...]] [isosurf_color_map=name[,name,...]] [isosurf_color_value=name[,name,...]] [isosurf_transparency_map=name[,name,...]] [isosurf_transparency_value=value[,value,...]] [isosurf_shininess_map=name[,name,...]] [isosurf_shininess_value=value[,value,...]] [slice=volume:axis[,volume:axis,...]] [slice_position=x1,x2,y1,y2,z1,z2[,x1,x2,y1,y2,z1,z2,...]] [slice_transparency=value[,value,...]] [bgcolor=name] [position=x,y] [height=value] [perspective=value] [twist=value] [zexag=value] [focus=x,y,z] [light_position=x,y,z] [light_color=name] [light_brightness=integer] [light_ambient=integer] [fringe=string[,string,...]] [fringe_color=name] [fringe_elevation=integer] [cplane=value[,value,...]] [cplane_position=x,y,z[,x,y,z,...]] [cplane_rotation=value[,value,...]] [cplane_tilt=value[,value,...]] [cplane_shading=string] [arrow_position=x,y] [arrow_size=value] [arrow_color=name] output=name format=string size=width,height [--verbose] [--quiet]
Flags:
- -a
- Use draw mode for all loaded surfaces
- --verbose
- Verbose module output
- --quiet
- Quiet module output
Parameters:
- elevation_map=name[,name,...]
- Name of raster map(s) for elevation
- elevation_value=value[,value,...]
- Elevation value(s)
- color_map=name[,name,...]
- Name of raster map(s) for color
- color=name[,name,...]
- Color value(s)
- Either a standard color name or R:G:B triplet
- mask_map=name[,name,...]
- Name of raster map(s) for mask
- transparency_map=name[,name,...]
- Name of raster map(s) for transparency
- transparency_value=value[,value,...]
- Transparency value(s)
- Options: 0-255
- shininess_map=name[,name,...]
- Name of raster map(s) for shininess
- shininess_value=value[,value,...]
- Shininess value(s)
- Options: 0-255
- emission_map=name[,name,...]
- Name of raster map(s) for emission
- emission_value=value[,value,...]
- Emission value(s)
- Options: 0-255
- mode=string[,string,...]
- Draw mode
- Options: coarse,fine,both
- Default: fine
- resolution_fine=value[,value,...]
- Fine resolution
- Default: 6
- resolution_coarse=value[,value,...]
- Coarse resolution
- Default: 9
- style=string[,string,...]
- Draw style
- Options: wire,surface
- Default: surface
- shading=string[,string,...]
- Shading
- Options: flat,gouraud
- Default: gouraud
- wire_color=name[,name,...]
- Wire color
- Either a standard color name or R:G:B triplet
- Default: 136:136:136
- surface_position=x,y,z[,x,y,z,...]
- Surface position
- Default: 0,0,0
- vline=name[,name,...]
- Name of line vector overlay map(s)
- vline_width=value[,value,...]
- Vector line width
- Options: 1-100
- Default: 2
- vline_color=name[,name,...]
- Vector line color
- Either a standard color name or R:G:B triplet
- Default: blue
- vline_mode=string[,string,...]
- Vector line display mode
- Options: surface,flat
- Default: surface
- vline_height=value[,value,...]
- Vector line height
- Options: 0-1000
- Default: 0
- vline_position=x,y,z[,x,y,z,...]
- Vector lines position
- Default: 0,0,0
- vpoint=name[,name,...]
- Name of point vector overlay map(s)
- vpoint_size=value[,value,...]
- Icon size
- Options: 1-10000
- Default: 100
- vpoint_width=value[,value,...]
- Icon width
- Options: 1-1000
- Default: 2
- vpoint_color=name[,name,...]
- Icon color
- Either a standard color name or R:G:B triplet
- Default: blue
- vpoint_marker=string[,string,...]
- Icon marker
- Options: x,sphere,diamond,cube,box,gyro,aster,histogram
- Default: sphere
- vpoint_position=x,y,z[,x,y,z,...]
- Vector points position
- Default: 0,0,0
- volume=name[,name,...]
- Name of input raster3d map(s)
- volume_mode=string[,string,...]
- Volume draw mode
- Options: isosurface,slice
- Default: isosurface
- volume_shading=string[,string,...]
- Volume shading
- Options: flat,gouraud
- Default: gouraud
- volume_position=x,y,z[,x,y,z,...]
- Volume position
- Default: 0,0,0
- volume_resolution=value[,value,...]
- Volume resolution
- Default: 3
- isosurf_level=volume:value[,volume:value,...]
- Isosurface level
- isosurf_color_map=name[,name,...]
- Name of volume for isosurface color
- isosurf_color_value=name[,name,...]
- Isosurface color
- Either a standard color name or R:G:B triplet
- isosurf_transparency_map=name[,name,...]
- Name of 3D raster map(s) for isosurface transparency
- isosurf_transparency_value=value[,value,...]
- Transparency value(s)for isosurfaces
- Options: 0-255
- isosurf_shininess_map=name[,name,...]
- Name of 3D raster map(s) for shininess
- isosurf_shininess_value=value[,value,...]
- Shininess value(s) for isosurfaces
- Options: 0-255
- slice=volume:axis[,volume:axis,...]
- Volume slice parallel to given axis (x, y, z)
- slice_position=x1,x2,y1,y2,z1,z2[,x1,x2,y1,y2,z1,z2,...]
- Volume slice position
- Default: 0,1,0,1,0,1
- slice_transparency=value[,value,...]
- Volume slice transparency
- Options: 0-255
- Default: 0
- bgcolor=name
- Background color
- Either a standard GRASS color, R:G:B triplet, or "none"
- Default: white
- position=x,y
- Viewpoint position (x,y model coordinates)
- Default: 0.84,0.16
- height=value
- Viewpoint height (in map units)
- perspective=value
- Viewpoint field of view (in degrees)
- Options: 1-100
- Default: 40
- twist=value
- Viewpoint twist angle (in degrees)
- Options: -180-180
- Default: 0
- zexag=value
- Vertical exaggeration
- focus=x,y,z
- Focus to point on surface (from SW corner in map units)
- light_position=x,y,z
- Light position (x,y,z model coordinates)
- Default: 0.68,-0.68,0.80
- light_color=name
- Light color
- Either a standard color name or R:G:B triplet
- Default: white
- light_brightness=integer
- Light brightness
- Options: 0-100
- Default: 80
- light_ambient=integer
- Light ambient
- Options: 0-100
- Default: 20
- fringe=string[,string,...]
- Fringe edges
- Options: nw,ne,sw,se
- nw: North-West edge
- ne: North-East edge
- sw: South-West edge
- se: South-East edge
- fringe_color=name
- Fringe color
- Either a standard color name or R:G:B triplet
- Default: grey
- fringe_elevation=integer
- Fringe elevation
- Default: 55
- cplane=value[,value,...]
- Cutting plane index (0-5)
- cplane_position=x,y,z[,x,y,z,...]
- Cutting plane x,y,z coordinates
- Default: 0,0,0
- cplane_rotation=value[,value,...]
- Cutting plane rotation along the vertical axis
- Options: 0-360
- Default: 0
- cplane_tilt=value[,value,...]
- Cutting plane tilt
- Options: 0-360
- Default: 0
- cplane_shading=string
- Cutting plane color (between two surfaces)
- Options: clear,top,bottom,blend,shaded
- Default: clear
- arrow_position=x,y
- Place north arrow at given position (in screen coordinates from bottom left corner)
- arrow_size=value
- North arrow size (in map units)
- arrow_color=name
- North arrow color
- Either a standard color name or R:G:B triplet
- Default: black
- output=name
- Name for output image file (without extension)
- format=string
- Graphics file format
- Options: ppm,tif
- Default: ppm
- size=width,height
- Size (width, height) of output image
- Default: 640,480
DESCRIPTION
m.nviz.image allows users to realistically render multiple
surfaces (raster data) in a 3D space, optionally using
thematic coloring, draping 2D vector data over the surfaces,
displaying 3D vector data in the space, and visualization
of volume data (3D raster data) from the command line.
EXAMPLE
Render elevation map in a 3D space.
g.region rast=elevation
m.nviz.image elevation_map=elevation output=elev perspective=15
SEE ALSO
wxGUI 3D view mode
AUTHOR
Martin
Landa, Google
Summer of Code 2008 (mentor: Michael Barton)
and Google
Summer of Code 2010 (mentor: Helena Mitasova)
Anna Kratochvilova, Google
Summer of Code 2011 (mentor: Martin Landa)
Last changed: $Date: 2013-02-15 14:04:18 -0800 (Fri, 15 Feb 2013) $
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