- Decimates a point cloud
Copies points from one vector to another while applying different decimations
v.decimate [-gfczxb] input=name [layer=string] output=name [zrange=min,max] [cats=range] [skip=integer] [preserve=integer] [offset=integer] [limit=integer] [zdiff=float] [cell_limit=integer] [--overwrite] [--help] [--verbose] [--quiet] [--ui]
- Apply grid-based decimation
- Use only first point in grid cell during grid-based decimation
- Only one point per cat in grid cell
- Use z in grid decimation
- Store only the coordinates, throw away categories
- Do not story any categories even if they are present in input data
- Do not build topology
- Advantageous when handling a large number of points
- Allow output files to overwrite existing files
- Print usage summary
- Verbose module output
- Quiet module output
- Force launching GUI dialog
- input=name [required]
- Name of input vector map
- Or data source for direct OGR access
- Layer number or name ('-1' for all layers)
- A single vector map can be connected to multiple database tables. This number determines which table to use. When used with direct OGR access this is the layer name.
- Default: -1
- output=name [required]
- Name for output vector map
- Filter range for z data (min,max)
- Category values
- Example: 1,3,7-9,13
- Throw away every n-th point
- For example, 5 will import 80 percent of points. If not specified, all points are copied
- Preserve only every n-th point
- For example, 4 will import 25 percent of points. If not specified, all points are copied
- Skip first n points
- Skips the given number of points at the beginning.
- Copy only n points
- Copies only the given number of points
- Minimal difference of z values
- Minimal difference between z values in grid-based decimation
- Preserve only n points per grid cell
- Preserves only the given number of points per grid cell in grid-based decimation
reduces number of points in the input vector map
and copies them over to the output vector map. Different point decimation
techniques can be applied to reduce the number of points.
Two main decimation techniques are:
- count-based decimation (skip, preserve, offset
and limit options)
- grid-based decimation (-g flag)
The grid-based decimation will remove points based on:
- similar z coordinates (-z flag and zdiff option)
- same categories (-c flag)
- count of points (-f flag and cell_limit option)
The grid-based decimation is currently using a 2D grid, so the points
are placed and compared within this 2D grid. The comparison can happen
using z coordinates or categories.
Note that although the grid is only 2D, the module works with 3D points.
The grid-based decimation extent and resolution depend on the current
computational region as set by g.region.
As a consequence, the output is limited only to computational region
in this case.
TODO: Currently, any output is limited by the region.
The count-based decimation result highly depends on how the data are
ordered in the input. This applies especially to offset and
limit options where the resulting shape and densities can be
surprising. The options skip and preserve are influenced
by order of points in a similar way but they usually keep relative
density of points (which may or may not be desired).
On the other hand, the grid-based decimation will generally result in
more even density of output points (see Figure 1).
Besides decimation, point count can be reduced by applying different
selections or filters, these are:
- selection by category (cats option)
- selection by z values (zrange option)
The grid-based decimation requires all points which will be saved in output
to fit into the computer's memory (RAM).
It is advantageous to have the region only in the area
with the points, otherwise unnecessary memory is allocated.
Higher (finer) resolutions and higher amount of preserved points
per cell require more memory.
The count-based decimation has no limitation regarding the available memory.
Significant speed up can be gained using -b flag which disables
building of topology for the output vector map. This may limit the use
of the vector map by some modules, but for example, this module works
without topology as well.
Keep only every forth point, throw away the rest:
v.decimate input=points_all output=points_decimated_every_4 preserve=4
Keep only points within a grid cell (given by the current computational
region) which has unique categories (e.g. LIDAR classes):
v.decimate input=points_all output=points_decimated_unique_cats layer=1 -g -c
Figure 1: Comparison of original points, decimation result
with every forth point preserved, and grid-based decimation
result with points with unique categories in each grid cell
Keep only points with category 2 and keep only approximately 80% of the points:
v.decimate input=points_all output=points_decimated_ skip=5 cats=2 layer=1
Vaclav Petras, NCSU OSGeoREL
Last changed: $Date: 2015-09-30 18:55:00 -0700 (Wed, 30 Sep 2015) $
Available at: v.decimate source code (history)
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