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NAME

v.out.pov - Converts GRASS x,y,z points to POV-Ray x,z,y format.

KEYWORDS

vector, export

SYNOPSIS

v.out.pov
v.out.pov --help
v.out.pov input=name [layer=string] [type=string[,string,...]] output=name [size=string] [zmod=string] [objmod=string] [--overwrite] [--help] [--verbose] [--quiet] [--ui]

Flags:

--overwrite
Allow output files to overwrite existing files
--help
Print usage summary
--verbose
Verbose module output
--quiet
Quiet module output
--ui
Force launching GUI dialog

Parameters:

input=name [required]
Name of input vector map
Or data source for direct OGR access
layer=string
Layer number or name ('-1' for all layers)
A single vector map can be connected to multiple database tables. This number determines which table to use. When used with direct OGR access this is the layer name.
Default: -1
type=string[,string,...]
Input feature type
Options: point, line, boundary, centroid, area, face, kernel
Default: point,line,area,face
output=name [required]
Name for output POV file
size=string
Radius of sphere for points and tube for lines
May be also variable, e.g. grass_r.
Default: 10
zmod=string
This string is appended to each z coordinate. Examples: '*10', '+1000', '*10+100', '*exaggeration'
objmod=string
Object modifier (OBJECT_MODIFIER in POV-Ray documentation)
Example: "pigment { color red 0 green 1 blue 0 }"

Table of contents

DESCRIPTION

v.out.pov converts GRASS vector data to POV-Ray format (www.povray.com)

EXAMPLE

v.out.pov input=vector3d output=vector3d.pov objmod="pigment { color red 0 green 1 blue 0 }"
The generated file can be included in an existing .pov file with the following statement:
#include "vector3d.pov"

REFERENCES

POV-Ray

SEE ALSO

r.out.pov

AUTHOR

Radim Blazek, ITC-Irst, Trento, Italy

Last changed: $Date: 2011-09-29 12:18:47 -0700 (Thu, 29 Sep 2011) $

SOURCE CODE

Available at: v.out.pov source code (history)


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