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NAME

r3.retile - Retiles an existing 3D raster map with user defined x, y and z tile size.

KEYWORDS

raster3d, tiling, voxel

SYNOPSIS

r3.retile
r3.retile --help
r3.retile [-c] input=name output=name [tiledimension=XxYxZ] [--overwrite] [--help] [--verbose] [--quiet] [--ui]

Flags:

-c
Disable tile caching
--overwrite
Allow output files to overwrite existing files
--help
Print usage summary
--verbose
Verbose module output
--quiet
Quiet module output
--ui
Force launching GUI dialog

Parameters:

input=name [required]
Name of input 3D raster map
output=name [required]
Name of the retiled 3D raster map
tiledimension=XxYxZ
The dimensions of the tiles used in the output raster3d map (XxYxZ or default: 16x16x8)
Default: default

Table of contents

DESCRIPTION

r3.retile writes a copy of an existing 3D raster map with a user defined number of tiles in x, y and z direction. The precision and the type of the original 3D raster map are used for the new retiled 3D raster map.

SEE ALSO

r3.cross.rast, r3.out.ascii, g.region, r.tile

AUTHOR

Sören Gebbert

SOURCE CODE

Available at: r3.retile source code (history)

Latest change: Thursday Jan 26 14:10:26 2023 in commit: cdd84c130cea04b204479e2efdc75c742efc4843


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