22 #include <grass/gis.h>
int G_make_ramp_fp_colors(struct Colors *colors, DCELL min, DCELL max)
int G_make_ramp_colors(struct Colors *colors, CELL min, CELL max)
make color ramp
int G_make_byg_fp_colors(struct Colors *colors, DCELL min, DCELL max)
int G_make_gyr_colors(struct Colors *colors, CELL min, CELL max)
int G_make_byg_colors(struct Colors *colors, CELL min, CELL max)
int G_make_ryg_colors(struct Colors *colors, CELL min, CELL max)
int G_make_wave_fp_colors(struct Colors *colors, DCELL min, DCELL max)
int G_make_byr_colors(struct Colors *colors, CELL min, CELL max)
int G_make_bgyr_colors(struct Colors *colors, CELL min, CELL max)
int G_make_gyr_fp_colors(struct Colors *colors, DCELL min, DCELL max)
int G_make_rainbow_colors(struct Colors *colors, CELL min, CELL max)
make rainbow colors
int G_make_aspect_colors(struct Colors *colors, CELL min, CELL max)
make aspect colors
int G_make_grey_scale_colors(struct Colors *colors, CELL min, CELL max)
make linear grey scale
int G_make_byr_fp_colors(struct Colors *colors, DCELL min, DCELL max)
int G_make_rainbow_fp_colors(struct Colors *colors, DCELL min, DCELL max)
int G_make_ryg_fp_colors(struct Colors *colors, DCELL min, DCELL max)
int G_make_colors(struct Colors *colors, const char *name, CELL min, CELL max)
int G_make_wave_colors(struct Colors *colors, CELL min, CELL max)
make color wave
int G_make_grey_scale_fp_colors(struct Colors *colors, DCELL min, DCELL max)
int G_make_bgyr_fp_colors(struct Colors *colors, DCELL min, DCELL max)
int G_make_fp_colors(struct Colors *colors, const char *name, DCELL min, DCELL max)
int G_make_aspect_fp_colors(struct Colors *colors, DCELL min, DCELL max)