32                      struct ilist *List, 
double move_x, 
double move_y,
 
   33                      double move_z, 
int snap, 
double thresh)
 
   38     int type, newline, line;
 
   47     for (i = 0; i < List->
n_values; i++) {
 
   48         line = List->
value[i];
 
   55         G_debug(3, 
"Vedit_move_lines(): type=%d, line=%d", type, line);
 
   62         for (j = 0; j < Points->
n_points; j++) {
 
   74                     for (bgi = 0; bgi < nbgmaps; bgi++) {
 
int G_debug(int, const char *,...) __attribute__((format(printf
 
void Vect_destroy_line_struct(struct line_pnts *)
Frees all memory associated with a line_pnts structure, including the structure itself.
 
off_t Vect_rewrite_line(struct Map_info *, off_t, int, const struct line_pnts *, const struct line_cats *)
Rewrites existing feature (topological level required)
 
void Vect_destroy_cats_struct(struct line_cats *)
Frees all memory associated with line_cats structure, including the struct itself.
 
int Vect_read_line(struct Map_info *, struct line_pnts *, struct line_cats *, int)
Read vector feature (topological level required)
 
int Vect_line_alive(struct Map_info *, int)
Check if feature is alive or dead (topological level required)
 
struct line_pnts * Vect_new_line_struct(void)
Creates and initializes a line_pnts structure.
 
struct line_cats * Vect_new_cats_struct(void)
Creates and initializes line_cats structure.
 
int Vect_is_3d(struct Map_info *)
Check if vector map is 3D.
 
int Vedit_snap_point(struct Map_info *, int, double *, double *, double *, double, int)
Snap given point to the nearest primitive.
 
int n_values
Number of values in the list.
 
int * value
Array of values.
 
Feature geometry info - coordinates.
 
double * y
Array of Y coordinates.
 
double * x
Array of X coordinates.
 
int n_points
Number of points.
 
double * z
Array of Z coordinates.
 
int Vedit_move_lines(struct Map_info *Map, struct Map_info **BgMap, int nbgmaps, struct ilist *List, double move_x, double move_y, double move_z, int snap, double thresh)
Move selected primitives.