7 G3D_Region * region,
int type,
int doLzw,
int doRle,
8 int precision,
int tileX,
int tileY,
int tileZ)
11 int oldCompress, oldLzw, oldRle, oldPrecision, oldTileX, oldTileY,
void * G3d_openNewParam(const char *name, int typeIntern, int cache, G3D_Region *region, int type, int doLzw, int doRle, int precision, int tileX, int tileY, int tileZ)
void G3d_getCompressionMode(int *doCompress, int *doLzw, int *doRle, int *precision)
void G3d_setCompressionMode(int doCompress, int doLzw, int doRle, int precision)
doCompress should be one of G3D_NO_COMPRESSION and G3D_COMPRESSION, doRle should be either G3D_NO_RLE...
void G3d_setFileType(int type)
set G3d file type
void G3d_getTileDimension(int *tileX, int *tileY, int *tileZ)
get Tile Dimension
void G3d_initDefaults(void)
Initializes the default values described in G3D Defaults. Applications have to use this function only...
void G3d_setTileDimension(int tileX, int tileY, int tileZ)
set Tile Dimension
void * G3d_openCellNew(const char *name, int typeIntern, int cache, G3D_Region *region)
Opens new g3d-file with name in the current mapset. Tiles are stored in memory with type which must b...
int G3d_getFileType()
get G3d file type