GRASS Programmer's Manual
6.5.svn(2014)-r66266
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#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <unistd.h>
#include <grass/G3d.h>
Go to the source code of this file.
Functions | |
void | G3d_retile (void *map, const char *nameOut, int tileX, int tileY, int tileZ) |
Makes a copy of map with name nameOut which has tile dimensions tileX, tileY, tileZ. The source code can be found in retile.c. More... | |
Makes a copy of map with name nameOut which has tile dimensions tileX, tileY, tileZ. The source code can be found in retile.c.
map | |
nameOut | |
tileX | |
tileY | |
tileZ |
Definition at line 76 of file retile.c.
References dialogs::cols, G3d_closeCell(), G3d_coord2tileCoord(), G3d_fatalError(), G3d_fileTypeMap(), G3d_flushAllTiles(), G3d_getCoordsMap(), G3d_getFileType(), G3d_getRegionStructMap(), G3d_getTileDimension(), G3d_getValueRegion(), G3d_openCellNew(), G3d_putValue(), G3d_setFileType(), G3d_setTileDimension(), G3d_tileTypeMap(), G3d_tileUseCacheMap(), NULL, value, and y.