GRASS Programmer's Manual  6.5.svn(2014)-r66266
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rotate.c
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1 
15 #include <math.h>
16 
17 # define RpD ((2 * M_PI) / 360.) /* radians/degree */
18 # define D2R(d) (double)(d * RpD) /* degrees->radians */
19 # define R2D(d) (double)(d / RpD) /* radians->degrees */
20 
21 
22 
35 void G_rotate_around_point(double X0, double Y0, double *X1, double *Y1,
36  double angle)
37 {
38  double dx = *X1 - X0;
39  double dy = *Y1 - Y0;
40  double c = cos(D2R(angle));
41  double s = sin(D2R(angle));
42  double dx1 = dx * c - dy * s;
43  double dy1 = dx * s + dy * c;
44 
45  *X1 = X0 + dx1;
46  *Y1 = Y0 + dy1;
47 }
48 
62 void G_rotate_around_point_int(int X0, int Y0, int *X1, int *Y1, double angle)
63 {
64  double x = (double)*X1;
65  double y = (double)*Y1;
66 
67  if (angle == 0.0)
68  return;
69 
70  G_rotate_around_point((double)X0, (double)Y0, &x, &y, angle);
71 
72  *X1 = (int)floor(x + 0.5);
73  *Y1 = (int)floor(y + 0.5);
74 }
void G_rotate_around_point(double X0, double Y0, double *X1, double *Y1, double angle)
Rotate point (double version)
Definition: rotate.c:35
int y
Definition: plot.c:34
#define D2R(d)
Definition: rotate.c:18
int
Definition: g3dcolor.c:48
void G_rotate_around_point_int(int X0, int Y0, int *X1, int *Y1, double angle)
Rotate point (int version)
Definition: rotate.c:62