GRASS Programmer's Manual
6.5.svn(2014)-r66266
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#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <unistd.h>
#include "G3d_intern.h"
Go to the source code of this file.
Functions | |
void | G3d_tileIndex2tile (G3D_Map *map, int tileIndex, int *xTile, int *yTile, int *zTile) |
Converts index tileIndex into tile-coordinates (xTile, yTile, zTile). More... | |
int | G3d_tile2tileIndex (G3D_Map *map, int xTile, int yTile, int zTile) |
Returns tile-index corresponding to tile-coordinates (xTile, yTile, zTile). More... | |
void | G3d_tileCoordOrigin (G3D_Map *map, int xTile, int yTile, int zTile, int *x, int *y, int *z) |
Computes the cell-coordinates (x, y, z) which correspond to the origin of the tile with tile-coordinates (xTile, yTile, zTile). More... | |
void | G3d_tileIndexOrigin (G3D_Map *map, int tileIndex, int *x, int *y, int *z) |
Computes the cell-coordinates (x, y, z) which correspond to the origin of the tile with tileIndex. More... | |
void | G3d_coord2tileCoord (G3D_Map *map, int x, int y, int z, int *xTile, int *yTile, int *zTile, int *xOffs, int *yOffs, int *zOffs) |
Converts cell-coordinates (x, y, z) into tile-coordinates (xTile, yTile, zTile) and the coordinate of the cell (xOffs, yOffs, zOffs) within the tile. More... | |
void | G3d_coord2tileIndex (G3D_Map *map, int x, int y, int z, int *tileIndex, int *offset) |
Converts cell-coordinates (x, y, z) into tileIndex and the offset of the cell within the tile. More... | |
int | G3d_coordInRange (G3D_Map *map, int x, int y, int z) |
Returns 1 if cell-coordinate (x, y, z) is a coordinate inside the region. Returns 0 otherwise. More... | |
int | G3d_tileIndexInRange (G3D_Map *map, int tileIndex) |
Returns 1 if tileIndex is a valid index for map. Returns 0 otherwise. More... | |
int | G3d_tileInRange (G3D_Map *map, int x, int y, int z) |
Returns 1 if tile-coordinate (x, y, z) is a coordinate inside tile cube. Returns 0 otherwise. More... | |
int | G3d_computeClippedTileDimensions (G3D_Map *map, int tileIndex, int *rows, int *cols, int *depths, int *xRedundant, int *yRedundant, int *zRedundant) |
Computes the dimensions of the tile when clipped to fit the region of map. The clipped dimensions are returned in rows, cols, depths. The complement is returned in xRedundant, yRedundant, and zRedundant. This function returns the number of cells in the clipped tile. More... | |
int | G3d_isValidLocation (G3D_Map *map, double north, double east, double top) |
Returns 1 if region-coordinates (north, west, bottom) are inside the region of map. Returns 0 otherwise. More... | |
void | G3d_location2coord (G3D_Map *map, double north, double east, double top, int *x, int *y, int *z) |
Converts region-coordinates (north, west, bottom) into cell-coordinates (x, y, z). More... | |
int G3d_computeClippedTileDimensions | ( | G3D_Map * | map, |
int | tileIndex, | ||
int * | rows, | ||
int * | cols, | ||
int * | depths, | ||
int * | xRedundant, | ||
int * | yRedundant, | ||
int * | zRedundant | ||
) |
Computes the dimensions of the tile when clipped to fit the region of map. The clipped dimensions are returned in rows, cols, depths. The complement is returned in xRedundant, yRedundant, and zRedundant. This function returns the number of cells in the clipped tile.
map | |
tileIndex | |
rows | |
cols | |
depths | |
xRedundant | |
yRedundant | |
zRedundant |
Definition at line 267 of file tilemath.c.
References G3d_tileIndex2tile(), and y.
Referenced by G3d_initIndex(), G3d_maskTile(), G3d_readTile(), and G3d_writeTile().
void G3d_coord2tileCoord | ( | G3D_Map * | map, |
int | x, | ||
int | y, | ||
int | z, | ||
int * | xTile, | ||
int * | yTile, | ||
int * | zTile, | ||
int * | xOffs, | ||
int * | yOffs, | ||
int * | zOffs | ||
) |
Converts cell-coordinates (x, y, z) into tile-coordinates (xTile, yTile, zTile) and the coordinate of the cell (xOffs, yOffs, zOffs) within the tile.
map | |
x | |
y | |
z | |
xTile | |
yTile | |
zTile | |
xOffs | |
yOffs | |
zOffs |
Definition at line 136 of file tilemath.c.
Referenced by G3d_compareFiles(), G3d_coord2tileIndex(), G3d_flushTilesInCube(), G3d_getBlockNocache(), and G3d_retile().
Converts cell-coordinates (x, y, z) into tileIndex and the offset of the cell within the tile.
map | |
x | |
y | |
z | |
tileIndex | |
offset |
Definition at line 167 of file tilemath.c.
References G3d_coord2tileCoord(), and G3d_tile2tileIndex().
Referenced by G3d_getDoubleRegion(), G3d_getFloatRegion(), G3d_putDouble(), and G3d_putFloat().
Returns 1 if cell-coordinate (x, y, z) is a coordinate inside the region. Returns 0 otherwise.
map | |
x | |
y | |
z |
Definition at line 195 of file tilemath.c.
int G3d_isValidLocation | ( | G3D_Map * | map, |
double | north, | ||
double | east, | ||
double | top | ||
) |
Returns 1 if region-coordinates (north, west, bottom) are inside the region of map. Returns 0 otherwise.
map | |
north | |
west | |
bottom |
Definition at line 327 of file tilemath.c.
Referenced by G3d_location2coord().
void G3d_location2coord | ( | G3D_Map * | map, |
double | north, | ||
double | east, | ||
double | top, | ||
int * | x, | ||
int * | y, | ||
int * | z | ||
) |
Converts region-coordinates (north, west, bottom) into cell-coordinates (x, y, z).
map | |
north | |
west | |
bottom | |
x | |
y | |
z |
Definition at line 355 of file tilemath.c.
References G3d_fatalError(), and G3d_isValidLocation().
Referenced by G3d_getVolumeA().
Returns tile-index corresponding to tile-coordinates (xTile, yTile, zTile).
map | |
xTile | |
yTile | |
zTile |
Definition at line 52 of file tilemath.c.
Referenced by G3d_changePrecision(), G3d_changeType(), G3d_coord2tileIndex(), G3d_flushTileCube(), and G3d_getBlockNocache().
void G3d_tileCoordOrigin | ( | G3D_Map * | map, |
int | xTile, | ||
int | yTile, | ||
int | zTile, | ||
int * | x, | ||
int * | y, | ||
int * | z | ||
) |
Computes the cell-coordinates (x, y, z) which correspond to the origin of the tile with tile-coordinates (xTile, yTile, zTile).
map | |
xTile | |
yTile | |
zTile | |
x | |
y | |
z |
Definition at line 78 of file tilemath.c.
Referenced by G3d_tileIndexOrigin().
Converts index tileIndex into tile-coordinates (xTile, yTile, zTile).
map | |
tileIndex | |
xTile | |
yTile | |
zTile |
Definition at line 25 of file tilemath.c.
Referenced by G3d_computeClippedTileDimensions(), and G3d_tileIndexOrigin().
Returns 1 if tileIndex is a valid index for map. Returns 0 otherwise.
map | |
tileIndex |
Definition at line 215 of file tilemath.c.
Referenced by G3d_getBlockNocache().
Computes the cell-coordinates (x, y, z) which correspond to the origin of the tile with tileIndex.
map | |
tileIndex | |
x | |
y | |
z |
Definition at line 103 of file tilemath.c.
References G3d_tileCoordOrigin(), and G3d_tileIndex2tile().
Referenced by G3d_maskTile().