GRASS GIS 8 Programmer's Manual  8.5.0dev(2024)-847944e18e
components.c File Reference

Network Analysis library - graph components. More...

#include <stdio.h>
#include <stdlib.h>
#include <grass/gis.h>
#include <grass/vector.h>
#include <grass/glocale.h>
#include <grass/dgl/graph.h>
Include dependency graph for components.c:

Go to the source code of this file.

Functions

int NetA_weakly_connected_components (dglGraph_s *graph, int *component)
 Computes weakly connected components. More...
 
int NetA_strongly_connected_components (dglGraph_s *graph, int *component)
 Computes strongly connected components with Kosaraju's two-pass algorithm. More...
 

Detailed Description

Network Analysis library - graph components.

Computes strongly and weakly connected components.

(C) 2009-2010 by Daniel Bundala, and the GRASS Development Team

This program is free software under the GNU General Public License (>=v2). Read the file COPYING that comes with GRASS for details.

Author
Daniel Bundala (Google Summer of Code 2009)
Markus Metz

Definition in file components.c.

Function Documentation

◆ NetA_strongly_connected_components()

int NetA_strongly_connected_components ( dglGraph_s graph,
int *  component 
)

Computes strongly connected components with Kosaraju's two-pass algorithm.

Parameters
graphinput graph
[out]componentarray of component ids
Returns
number of components
-1 on failure

Definition at line 159 of file components.c.

References _, dglGet_NodeAttrSize(), dglGet_NodeCount(), dglNode_T_First(), dglNode_T_Initialize(), dglNode_T_Next(), dglNodeGet_Id(), G_calloc, G_fatal_error(), G_warning(), order(), and _dglGraph::Version.

◆ NetA_weakly_connected_components()

int NetA_weakly_connected_components ( dglGraph_s graph,
int *  component 
)

Computes weakly connected components.

Parameters
graphinput graph
[out]componentarray of component ids
Returns
number of components
-1 on failure

Definition at line 52 of file components.c.

References _, dglGet_NodeAttrSize(), dglGet_NodeCount(), dglNode_T_First(), dglNode_T_Initialize(), dglNode_T_Next(), dglNodeGet_Id(), G_calloc, G_fatal_error(), G_warning(), and _dglGraph::Version.