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NAME

v.drape - Converts 2D vector features to 3D by sampling of elevation raster map.

KEYWORDS

vector, geometry, sampling, 3D, surface information

SYNOPSIS

v.drape
v.drape --help
v.drape input=name [layer=string] [cats=range] [where=sql_query] [type=string[,string,...]] output=name elevation=name [method=string] [scale=float] [null_value=float] [--overwrite] [--help] [--verbose] [--quiet] [--ui]

Flags:

--overwrite
Allow output files to overwrite existing files
--help
Print usage summary
--verbose
Verbose module output
--quiet
Quiet module output
--ui
Force launching GUI dialog

Parameters:

input=name [required]
Name of input vector map
Or data source for direct OGR access
layer=string
Layer number or name ('-1' for all layers)
A single vector map can be connected to multiple database tables. This number determines which table to use. When used with direct OGR access this is the layer name.
Default: -1
cats=range
Category values
Example: 1,3,7-9,13
where=sql_query
WHERE conditions of SQL statement without 'where' keyword
Example: income < 1000 and population >= 10000
type=string[,string,...]
Input feature type
Options: point, line, boundary, centroid
Default: point,line,boundary,centroid
output=name [required]
Name for output vector map
elevation=name [required]
Elevation raster map for height extraction
method=string
Sampling interpolation method
Options: nearest, bilinear, bicubic
Default: nearest
nearest: Nearest-neighbor interpolation
bilinear: Bilinear interpolation
bicubic: Bicubic interpolation
scale=float
Scale factor sampled raster values
Default: 1.0
null_value=float
Height for sampled raster NULL values

Table of contents

DESCRIPTION

v.drape converts 2D/3D vector data into 3D vector format via sampling of an elevation surface. Three sampling algorithms adapted from v.sample were incorporated into this module: nearest neighbor, bilinear, and cubic convultion.

v.drape will skip vector features outside of current computational region or where raster map has NULL value. It's possible to include all vector features by specifying height value that will be assigned to verticles whose values can not be determined from raster map.

NOTES

Additional vertices can be added to the input 2D vector map with v.split.

The module can be used in conjunction with v.out.pov and r.out.pov to export a complete set of vector and raster data for display in POVRAY.

EXAMPLES

Spearfish example:
v.drape in=roads elevation=elevation.10m method=bilinear out=roads3d
v.info roads3d

Create 3D vector roads map containing only "unimproved" roads. Set road height to 1000 m for all parts without height information.

v.drape input=roads type=line elevation=elevation.dem output=roads_3d \
        method=nearest scale=1.0 where='cat=5' layer=1 null_value=1000

POVRAY example

#export the vector data
v.drape in=roads out=roads3d elevation=elevation.10m
v.out.pov roads3d out=roads3d.pov
#export the raster data
r.out.pov elevation.10m tga=elevation.tga
r.out.png landcover.30m out=landcover30m.png

# now write a complete povray-script and launch povray

SEE ALSO

v.extrude, v.to.3d, r.out.pov, v.in.region, v.out.pov, v.overlay, v.split, v.what.rast

AUTHORS

Dylan Beaudette, University of California at Davis.
Updated for GRASS 7 by Martin Landa, Czech Technical University in Prague, Czech Republic

SOURCE CODE

Available at: v.drape source code (history)

Latest change: Thursday Jan 26 14:10:26 2023 in commit: cdd84c130cea04b204479e2efdc75c742efc4843


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