GRASS GIS 8 Programmer's Manual  8.5.0dev(2024)-bea8435a9e
gs2.c
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1 /*!
2  \file lib/ogsf/gs2.c
3 
4  \brief OGSF library - loading and manipulating surfaces (higher level
5  functions)
6 
7  GRASS OpenGL gsurf OGSF Library
8 
9  Plans for handling color maps:
10  NOW:
11  if able to load as unsigned char, make lookup table containing palette
12  otherwise, load directly as packed color, set lookup = NULL
13  MAYBE LATER:
14  if able to load as POSITIVE short, make lookup table containing palette
15  - may want to calculate savings first (ie, numcells > 32768)
16  (not exactly, it's Friday & time to go home - figure it later)
17  otherwise, load directly as packed color, set lookup = NULL
18  MESSY! - need to fix up!
19 
20  (C) 1999-2008 by the GRASS Development Team
21 
22  This program is free software under the
23  GNU General Public License (>=v2).
24  Read the file COPYING that comes with GRASS
25  for details.
26 
27  \author Bill Brown USACERL (1993)
28  \author Pierre de Mouveaux <p_de_mouveaux hotmail.com> (updated October 1999)
29  \author Doxygenized by Martin Landa <landa.martin gmail.com> (May 2008)
30  */
31 
32 #include <stdlib.h>
33 #include <string.h>
34 #include <math.h>
35 
36 #include <grass/config.h>
37 
38 #if defined(OPENGL_X11) || defined(OPENGL_WINDOWS)
39 #include <GL/gl.h>
40 #include <GL/glu.h>
41 #elif defined(OPENGL_AQUA)
42 #include <OpenGL/gl.h>
43 #include <OpenGL/glu.h>
44 #endif
45 
46 #include <grass/gis.h>
47 #include <grass/raster.h>
48 #include <grass/ogsf.h>
49 #include <grass/glocale.h>
50 
51 #include "gsget.h"
52 #include "rowcol.h"
53 #include "rgbpack.h"
54 
55 /* Hack to make NVIZ2.2 query functions.("What's Here" and "Look at")
56  * to work.
57  * Uses gs_los_intersect1() instead of gs_los_intersect().
58  * Pierre de Mouveaux - 31 oct. 1999. p_de_mouveaux@hotmail.com.
59  */
60 #define NVIZ_HACK 1
61 
62 int gsd_getViewport(GLint *, GLint *);
63 
64 /* array of surface ids */
65 static int Surf_ID[MAX_SURFS];
66 static int Next_surf = 0;
67 static int SDref_surf = 0;
68 
69 /* attributes array */
70 static float Default_const[MAX_ATTS];
71 static float Default_nulls[MAX_ATTS];
72 
73 /* largest dimension */
74 static float Longdim;
75 
76 /* N, S, W, E */
77 static float Region[4];
78 static geoview Gv;
79 static geodisplay Gd;
80 static struct Cell_head wind;
81 static int Buffermode;
82 static int Numlights = 0;
83 static int Resetlight = 1;
84 static int Modelshowing = 0;
85 
86 void void_func(void)
87 {
88  return;
89 }
90 
91 /*!
92  \brief Initialize OGSF library
93 
94  Get region settings - wind
95 
96  Set Region (NSWE array) and compute scale
97  */
98 void GS_libinit(void)
99 {
100  static int first = 1;
101 
102  G_get_set_window(&wind);
103 
104  Region[0] = wind.north;
105  Region[1] = wind.south;
106  Region[2] = wind.west;
107  Region[3] = wind.east;
108 
109  /* scale largest dimension to GS_UNIT_SIZE */
110  if ((wind.east - wind.west) > (wind.north - wind.south)) {
111  Longdim = (wind.east - wind.west);
112  }
113  else {
114  Longdim = (wind.north - wind.south);
115  }
116 
117  Gv.scale = GS_UNIT_SIZE / Longdim;
118 
119  G_debug(1, "GS_libinit(): n=%f s=%f w=%f e=%f scale=%f first=%d", Region[0],
120  Region[1], Region[2], Region[3], Gv.scale, first);
121 
123 
124  if (first) {
125  gs_init();
126  }
127 
128  first = 0;
129 
130  return;
131 }
132 
133 /*!
134  \brief Get largest dimension
135 
136  \param[out] dim dimension
137 
138  \return 1
139  */
140 int GS_get_longdim(float *dim)
141 {
142  *dim = Longdim;
143 
144  G_debug(3, "GS_get_longdim(): dim=%g", *dim);
145 
146  return (1);
147 }
148 
149 /*!
150  \brief Get 2D region extent
151 
152  \param[out] n,s,w,e extent values
153 
154  \return 1
155  */
156 int GS_get_region(float *n, float *s, float *w, float *e)
157 {
158  *n = Region[0];
159  *s = Region[1];
160  *w = Region[2];
161  *e = Region[3];
162 
163  return (1);
164 }
165 
166 /*!
167  \brief Set default attributes for map objects
168 
169  \param defs attributes array (dim MAX_ATTS)
170  \param null_defs null attributes array (dim MAX_ATTS)
171  */
172 void GS_set_att_defaults(float *defs, float *null_defs)
173 {
174  int i;
175 
176  G_debug(3, "GS_set_att_defaults");
177 
178  for (i = 0; i < MAX_ATTS; i++) {
179  Default_const[i] = defs[i];
180  Default_nulls[i] = null_defs[i];
181  }
182 
183  return;
184 }
185 
186 /*!
187  Check if surface exists
188 
189  \param id surface id
190 
191  \return 0 not found
192  \return 1 found
193  */
194 int GS_surf_exists(int id)
195 {
196  int i, found = 0;
197 
198  G_debug(3, "GS_surf_exists(): id=%d", id);
199 
200  if (NULL == gs_get_surf(id)) {
201  return (0);
202  }
203 
204  for (i = 0; i < Next_surf && !found; i++) {
205  if (Surf_ID[i] == id) {
206  found = 1;
207  }
208  }
209 
210  return (found);
211 }
212 
213 /*!
214  \brief Add new surface
215 
216  Note that origin has 1/2 cell added to represent center of cells
217  because library assumes that east - west = (cols - 1) * ew_res,
218  since left and right columns are on the edges.
219 
220  \return surface id
221  \return -1 on error (MAX_SURFS exceeded)
222  */
223 int GS_new_surface(void)
224 {
225  geosurf *ns;
226 
227  G_debug(3, "GS_new_surface():");
228 
229  if (Next_surf < MAX_SURFS) {
230  ns = gs_get_new_surface();
231  gs_init_surf(ns, wind.west + wind.ew_res / 2.,
232  wind.south + wind.ns_res / 2., wind.rows, wind.cols,
233  wind.ew_res, wind.ns_res);
234  gs_set_defaults(ns, Default_const, Default_nulls);
235 
236  /* make default shine current */
238 
239  Surf_ID[Next_surf] = ns->gsurf_id;
240  ++Next_surf;
241 
242  G_debug(3, " id=%d", ns->gsurf_id);
243 
244  return (ns->gsurf_id);
245  }
246 
247  return (-1);
248 }
249 
251 {
252  Resetlight = i;
253  if (i)
254  Numlights = 0;
255 }
256 
258 {
259  return Resetlight;
260 }
261 
262 /*!
263  \brief Add new model light
264 
265  \return light model id
266  \return -1 on error (MAX_LIGHTS exceeded)
267  */
268 int GS_new_light(void)
269 {
270  int i;
271 
272  if (GS_get_light_reset()) {
273 
275 
276  for (i = 0; i < MAX_LIGHTS; i++) {
277  Gv.lights[i].position[X] = Gv.lights[i].position[Y] = 0.0;
278  Gv.lights[i].position[Z] = 1.0;
279  Gv.lights[i].position[W] = 0.0; /* infinite */
280  Gv.lights[i].color[0] = Gv.lights[i].color[1] =
281  Gv.lights[i].color[2] = 1.0;
282  Gv.lights[i].ambient[0] = Gv.lights[i].ambient[1] =
283  Gv.lights[i].ambient[2] = 0.2;
284  Gv.lights[i].shine = 32.0;
285  }
286 
288  }
289 
290  if (Numlights < MAX_LIGHTS) {
291  gsd_deflight(Numlights + 1, &(Gv.lights[Numlights]));
292  gsd_switchlight(Numlights + 1, 1);
293 
294  return ++Numlights;
295  }
296 
297  return -1;
298 }
299 
300 /*!
301  \brief Set light position
302 
303  \bug I think lights array doesnt match sgi_light array
304 
305  \param num light id (starts with 1)
306  \param xpos,ypos,zpos coordinates (model)
307  \param local local coordinate (for viewport)
308  */
309 void GS_setlight_position(int num, float xpos, float ypos, float zpos,
310  int local)
311 {
312  if (num) {
313  num -= 1;
314  if (num < Numlights) {
315  Gv.lights[num].position[X] = xpos;
316  Gv.lights[num].position[Y] = ypos;
317  Gv.lights[num].position[Z] = zpos;
318  Gv.lights[num].position[W] = (float)local;
319 
320  gsd_deflight(num + 1, &(Gv.lights[num]));
321  }
322  }
323 
324  return;
325 }
326 
327 /*!
328  \brief Get light position
329 
330  \param num light id (starts at 1)
331  \param[out] xpos,ypos,zpos coordinates
332  \param[out] local ?
333  */
334 void GS_getlight_position(int num, float *xpos, float *ypos, float *zpos,
335  int *local)
336 {
337  if (num) {
338  num -= 1;
339  if (num < Numlights) {
340  *xpos = Gv.lights[num].position[X];
341  *ypos = Gv.lights[num].position[Y];
342  *zpos = Gv.lights[num].position[Z];
343  *local = (int)Gv.lights[num].position[W];
344  }
345  }
346 
347  return;
348 }
349 
350 /*!
351  \brief Set light color
352 
353  \param num light id (starts at 1)
354  \param red,green,blue color values (from 0.0 to 1.0)
355  */
356 void GS_setlight_color(int num, float red, float green, float blue)
357 {
358  if (num) {
359  num -= 1;
360  if (num < Numlights) {
361  Gv.lights[num].color[0] = red;
362  Gv.lights[num].color[1] = green;
363  Gv.lights[num].color[2] = blue;
364 
365  gsd_deflight(num + 1, &(Gv.lights[num]));
366  }
367  }
368 
369  return;
370 }
371 
372 /*!
373  \brief Get light color
374 
375  \param num light id (starts at 1)
376  \param[out] red,green,blue color values
377  */
378 void GS_getlight_color(int num, float *red, float *green, float *blue)
379 {
380  if (num) {
381  num -= 1;
382  if (num < Numlights) {
383  *red = Gv.lights[num].color[0];
384  *green = Gv.lights[num].color[1];
385  *blue = Gv.lights[num].color[2];
386  }
387  }
388 
389  return;
390 }
391 
392 /*!
393  \brief Set light ambient
394 
395  Red, green, blue from 0.0 to 1.0
396 
397  \param num light id (starts at 1)
398  \param red,green,blue color values
399  */
400 void GS_setlight_ambient(int num, float red, float green, float blue)
401 {
402  if (num) {
403  num -= 1;
404  if (num < Numlights) {
405  Gv.lights[num].ambient[0] = red;
406  Gv.lights[num].ambient[1] = green;
407  Gv.lights[num].ambient[2] = blue;
408 
409  gsd_deflight(num + 1, &(Gv.lights[num]));
410  }
411  }
412 
413  return;
414 }
415 
416 /*!
417  \brief Get light ambient
418 
419  \param num light id (starts at 1)
420  \param[out] red,green,blue color values
421  */
422 void GS_getlight_ambient(int num, float *red, float *green, float *blue)
423 {
424  if (num) {
425  num -= 1;
426  if (num < Numlights) {
427  *red = Gv.lights[num].ambient[0];
428  *green = Gv.lights[num].ambient[1];
429  *blue = Gv.lights[num].ambient[2];
430  }
431  }
432 
433  return;
434 }
435 
436 /*!
437  \brief Switch off all lights
438  */
439 void GS_lights_off(void)
440 {
441  int i;
442 
443  for (i = 0; i < Numlights; i++) {
444  gsd_switchlight(i + 1, 0);
445  }
446 
447  return;
448 }
449 
450 /*!
451  \brief Switch on all lights
452  */
453 void GS_lights_on(void)
454 {
455  int i;
456 
457  for (i = 0; i < Numlights; i++) {
458  gsd_switchlight(i + 1, 1);
459  }
460 
461  return;
462 }
463 
464 /*!
465  \brief Switch on/off light
466 
467  \param num light id (starts at 1)
468  \param on non-zero for 'on' otherwise 'off'
469  */
470 void GS_switchlight(int num, int on)
471 {
472  if (num) {
473  num -= 1;
474 
475  if (num < Numlights) {
476  gsd_switchlight(num + 1, on);
477  }
478  }
479 
480  return;
481 }
482 
483 /*!
484  \brief Check if transparency is set
485 
486  \return 0 transparency not set
487  \return 1 transparency is set
488  */
490 {
491  return (gs_att_is_set(NULL, ATT_TRANSP) || (FC_GREY == gsd_getfc()));
492 }
493 
494 /*!
495  \brief Retrieves coordinates for lighting model position, at center of view
496 
497  \param pos[out] coordinates
498  */
499 void GS_get_modelposition1(float pos[])
500 {
501  /* TODO: Still needs work to handle other cases */
502  /* this is a quick hack to get lighting adjustments debugged */
503  /*
504  GS_v3dir(Gv.from_to[FROM], Gv.from_to[TO], center);
505  GS_v3mult(center, 1000);
506  GS_v3add(center, Gv.from_to[FROM]);
507  */
508 
509  gs_get_datacenter(pos);
510  gs_get_data_avg_zmax(&(pos[Z]));
511 
512  G_debug(1, "GS_get_modelposition1(): model position: %f %f %f", pos[X],
513  pos[Y], pos[Z]);
514 
515  return;
516 }
517 
518 /*!
519  \brief Retrieves coordinates for lighting model position, at center of view
520 
521  Position at nearclip * 2: tried nearclip + siz, but since need to
522  know position to calculate size, have two dependent variables
523  (nearclip * 2) from eye.
524 
525  \param siz[out] size
526  \param pos[out] coordinates (X, Y, Z)
527  */
528 void GS_get_modelposition(float *siz, float *pos)
529 {
530  float dist, near_h, dir[3];
531 
532  dist = 2. * Gd.nearclip;
533 
534  near_h = 2.0 * tan(4.0 * atan(1.) * Gv.fov / 3600.) * dist;
535  *siz = near_h / 8.0;
536 
537  /* prevent clipping - would only happen if fov > ~127 degrees, at
538  fov = 2.0 * atan(2.0) */
539 
540  if (*siz > Gd.nearclip) {
541  *siz = Gd.nearclip;
542  }
543 
544  GS_v3dir(Gv.from_to[FROM], Gv.from_to[TO], dir);
545 
546  pos[X] = Gv.from_to[FROM][X] + dir[X] * dist;
547  pos[Y] = Gv.from_to[FROM][Y] + dir[Y] * dist;
548  pos[Z] = Gv.from_to[FROM][Z] + dir[Z] * dist;
549 
550  return;
551 }
552 
553 /*!
554  \brief Set decoration, north arrow ??
555 
556  \todo scale used to calculate len of arrow still needs work
557  needs go function that returns center / eye distance
558  gsd_get_los function is not working correctly ??
559 
560  \param pt point value in true world coordinates (?)
561  \param id surface id
562  \param[out] pos2 output coordinates
563  */
564 void GS_set_Narrow(int *pt, int id, float *pos2)
565 {
566  geosurf *gs;
567  float x, y, z;
568  GLdouble modelMatrix[16], projMatrix[16];
569  GLint viewport[4];
570 
571  if (GS_get_selected_point_on_surface(pt[X], pt[Y], &id, &x, &y, &z)) {
572  gs = gs_get_surf(id);
573  if (gs) {
574  z = gs->zmax;
575  pos2[X] = (float)x - gs->ox + gs->x_trans;
576  pos2[Y] = (float)y - gs->oy + gs->y_trans;
577  pos2[Z] = (float)z + gs->z_trans;
578 
579  return;
580  }
581  }
582  else {
583  gs = gs_get_surf(id);
584 
585  /* Need to get model matrix, etc
586  * to run gluUnProject
587  */
588  gsd_pushmatrix();
589  gsd_do_scale(1);
590  glGetDoublev(GL_MODELVIEW_MATRIX, modelMatrix);
591  glGetDoublev(GL_PROJECTION_MATRIX, projMatrix);
592  glGetIntegerv(GL_VIEWPORT, viewport);
593 
594  if (gs) {
595  GLdouble out_near[3], out_far[3];
596  GLdouble factor;
597  GLdouble out[3];
598 
599  z = (float)gs->zmax + gs->z_trans;
600 
601  gluUnProject((GLdouble)pt[X], (GLdouble)pt[Y], (GLdouble)0.,
602  modelMatrix, projMatrix, viewport, &out_near[X],
603  &out_near[Y], &out_near[Z]);
604  gluUnProject((GLdouble)pt[X], (GLdouble)pt[Y], (GLdouble)1.,
605  modelMatrix, projMatrix, viewport, &out_far[X],
606  &out_far[Y], &out_far[Z]);
607 
608  glPopMatrix();
609 
610  factor = (out_near[Z] - z) / (out_near[Z] - out_far[Z]);
611 
612  out[X] = out_near[X] - ((out_near[X] - out_far[X]) * factor);
613  out[Y] = out_near[Y] - ((out_near[Y] - out_far[Y]) * factor);
614  out[Z] = z;
615 
616  pos2[X] = (float)out[X];
617  pos2[Y] = (float)out[Y];
618  pos2[Z] = (float)out[Z];
619 
620  return;
621  }
622  }
623  return;
624 }
625 
626 /*!
627  \brief Draw place marker
628 
629  Used to display query point for raster queries.
630 
631  \param id surface id
632  \param pt point, X, Y value in true world coordinates
633  */
634 void GS_draw_X(int id, float *pt)
635 {
636  geosurf *gs;
637  Point3 pos;
638  float siz;
639  gvstyle style;
640 
641  if ((gs = gs_get_surf(id))) {
642  GS_get_longdim(&siz);
643  style.size = siz / 200.;
644  pos[X] = pt[X] - gs->ox;
645  pos[Y] = pt[Y] - gs->oy;
646  _viewcell_tri_interp(gs, pos);
647 
648  gsd_pushmatrix();
649 
650  gsd_do_scale(1);
651  gsd_translate(gs->x_trans, gs->y_trans, gs->z_trans);
652  gsd_linewidth(1);
653 
654  if (CONST_ATT == gs_get_att_src(gs, ATT_TOPO)) {
655  pos[Z] = gs->att[ATT_TOPO].constant;
656  gs = NULL; /* tells gpd_obj to use given Z val */
657  }
658  style.color = Gd.bgcol;
659  style.symbol = ST_GYRO;
660  gpd_obj(gs, &style, pos);
661  gsd_flush();
662 
663  gsd_popmatrix();
664  }
665 
666  return;
667 }
668 
669 /*!
670  \brief Draw line on surface
671 
672  \param id surface id
673  \param x1,y1,x2,y2 line nodes
674  */
675 void GS_draw_line_onsurf(int id, float x1, float y1, float x2, float y2)
676 {
677  float p1[2], p2[2];
678  geosurf *gs;
679 
680  if ((gs = gs_get_surf(id))) {
681  p1[X] = x1 - gs->ox;
682  p1[Y] = y1 - gs->oy;
683  p2[X] = x2 - gs->ox;
684  p2[Y] = y2 - gs->oy;
685 
686  gsd_pushmatrix();
687 
688  gsd_do_scale(1);
689  gsd_translate(gs->x_trans, gs->y_trans, gs->z_trans);
690  gsd_linewidth(1);
691 
693  gsd_line_onsurf(gs, p1, p2);
694 
695  gsd_popmatrix();
696  gsd_flush();
697  }
698 
699  return;
700 }
701 
702 /*!
703  \brief Draw multiline on surface
704 
705  Like above but limits points in line to n or points found in segment,
706  whichever is smaller.
707 
708  \param id surface id
709  \param x1,y1,x2,y2 line nodes
710 
711  \return number of points used
712  */
713 int GS_draw_nline_onsurf(int id, float x1, float y1, float x2, float y2,
714  float *lasp, int n)
715 {
716  float p1[2], p2[2];
717  geosurf *gs;
718  int ret = 0;
719 
720  if ((gs = gs_get_surf(id))) {
721  p1[X] = x1 - gs->ox;
722  p1[Y] = y1 - gs->oy;
723  p2[X] = x2 - gs->ox;
724  p2[Y] = y2 - gs->oy;
725 
726  gsd_pushmatrix();
727 
728  gsd_do_scale(1);
729  gsd_translate(gs->x_trans, gs->y_trans, gs->z_trans);
730  gsd_linewidth(1);
732  ret = gsd_nline_onsurf(gs, p1, p2, lasp, n);
733  gsd_surf2real(gs, lasp);
734 
735  gsd_popmatrix();
736  gsd_flush();
737  }
738 
739  return (ret);
740 }
741 
742 /*!
743  \brief Draw flow-line on surace
744 
745  This is slow - should be moved to gs_ but GS_ good for testing
746  and useful for app programmer
747 
748  \param id surface id
749  \param x,y coordinates of flow-line
750  */
751 void GS_draw_flowline_at_xy(int id, float x, float y)
752 {
753  geosurf *gs;
754  float nv[3], pdir[2], mult;
755  float p1[2], p2[2], next[2];
756  int i = 0;
757 
758  if ((gs = gs_get_surf(id))) {
759  p1[X] = x;
760  p1[Y] = y;
761  /* multiply by 1.5 resolutions to ensure a crossing ? */
762  mult = .1 * (VXRES(gs) > VYRES(gs) ? VXRES(gs) : VYRES(gs));
763 
764  GS_coordpair_repeats(p1, p1, 50);
765 
766  while (1 == GS_get_norm_at_xy(id, p1[X], p1[Y], nv)) {
767  if (nv[Z] == 1.0) {
768  if (pdir[X] == 0.0 && pdir[Y] == 0.0) {
769  break;
770  }
771 
772  p2[X] = p1[X] + (pdir[X] * mult);
773  p2[Y] = p1[Y] + (pdir[Y] * mult);
774  }
775  else {
776  /* use previous direction */
777  GS_v2norm(nv);
778  p2[X] = p1[X] + (nv[X] * mult);
779  p2[Y] = p1[Y] + (nv[Y] * mult);
780  pdir[X] = nv[X];
781  pdir[Y] = nv[Y];
782  }
783 
784  if (i > 2000) {
785  break;
786  }
787 
788  if (GS_coordpair_repeats(p1, p2, 0)) {
789  break;
790  }
791 
792  /* Think about this: */
793  /* degenerate line means edge or level edge ? */
794  /* next is filled with last point drawn */
795  if (2 >
796  GS_draw_nline_onsurf(id, p1[X], p1[Y], p2[X], p2[Y], next, 3)) {
797  break;
798  }
799 
800  p1[X] = next[X];
801  p1[Y] = next[Y];
802  }
803 
804  G_debug(3, "GS_draw_flowline_at_xy(): dir: %f %f", nv[X], nv[Y]);
805  }
806 
807  return;
808 }
809 
810 /*!
811  \brief Draw fringe around data (surface) at selected corners
812 
813  \param id surface id
814  \param clr color
815  \param elev elevation value
816  \param where nw/ne/sw/se edges - 0 (turn off) 1 (turn on)
817  */
818 void GS_draw_fringe(int id, unsigned long clr, float elev, int *where)
819 {
820  geosurf *gs;
821 
822  G_debug(3, "GS_draw_fringe(): id: %d clr: %ld elev %f edges: %d %d %d %d",
823  id, clr, elev, where[0], where[1], where[2], where[3]);
824  if ((gs = gs_get_surf(id)))
825  gsd_display_fringe(gs, clr, elev, where);
826 }
827 
828 /*!
829  \brief Draw legend
830 
831  \todo add legend from list option
832  make font loading more flexible
833 
834  \param name legend name
835  \param fontbase font-base
836  \param size ?
837  \param flags legend flags
838  \param range values range
839  \param pt ?
840  */
841 int GS_draw_legend(const char *name, GLuint fontbase, int size, int *flags,
842  float *range, int *pt)
843 {
844  int list_no;
845 
846  list_no = gsd_put_legend(name, fontbase, size, flags, range, pt);
847 
848  return (list_no);
849 }
850 
851 /*!
852  \brief Draw pre-defined list
853 
854  Uses glFlush() to ensure all drawing is complete
855  before returning
856 
857  \param list_id list id
858  */
859 void GS_draw_list(GLuint list_id)
860 {
861  gsd_calllist(list_id);
862  glFlush();
863  return;
864 }
865 
866 /*!
867  \brief Draw all glLists
868 
869  Uses glFlush() to ensure all drawing is complete
870  before returning
871  */
873 {
874  gsd_calllists(0); /* not sure if 0 is right - MN */
875  glFlush();
876  return;
877 }
878 
879 /*!
880  \brief Delete pre-defined list
881 
882  \param list_id list id
883  */
884 void GS_delete_list(GLuint list_id)
885 {
886  gsd_deletelist(list_id, 1);
887 
888  return;
889 }
890 
891 /*!
892  \brief Draw lighting model
893  */
895 {
896  static float center[3];
897  float tcenter[3];
898 
899  if (!Modelshowing) {
900  GS_get_modelposition1(center);
901  }
902 
903  GS_v3eq(tcenter, center);
904 
905  gsd_zwritemask(0x0);
906  gsd_backface(1);
907 
910  gsd_pushmatrix();
911  gsd_do_scale(1);
912 
913  if (Gv.vert_exag) {
914  tcenter[Z] *= Gv.vert_exag;
915  gsd_scale(1.0, 1.0, 1. / Gv.vert_exag);
916  }
917 
918  gsd_drawsphere(tcenter, 0xDDDDDD, (float)(Longdim / 10.));
919  gsd_popmatrix();
920  Modelshowing = 1;
921 
922  gsd_backface(0);
923  gsd_zwritemask(0xffffffff);
924 
925  return;
926 }
927 
928 /*!
929  \brief Draw lighting model
930 
931  Just turn off any cutting planes and draw it just outside near
932  clipping plane, since lighting is infinite now
933  */
935 {
936  static float center[3], size;
937  float tcenter[3], tsize;
938  int i, wason[MAX_CPLANES];
939 
940  gsd_get_cplanes_state(wason);
941 
942  for (i = 0; i < MAX_CPLANES; i++) {
943  if (wason[i]) {
944  gsd_cplane_off(i);
945  }
946  }
947 
948  if (!Modelshowing) {
949  GS_get_modelposition(&size, center);
950  }
951 
952  GS_v3eq(tcenter, center);
953  tsize = size;
954 
955  gsd_zwritemask(0x0);
956  gsd_backface(1);
957 
960  gsd_pushmatrix();
961  gsd_drawsphere(tcenter, 0xDDDDDD, tsize);
962  gsd_popmatrix();
963  Modelshowing = 1;
964 
965  gsd_backface(0);
966  gsd_zwritemask(0xffffffff);
967 
968  for (i = 0; i < MAX_CPLANES; i++) {
969  if (wason[i]) {
970  gsd_cplane_on(i);
971  }
972  }
973 
974  gsd_flush();
975 
976  return;
977 }
978 
979 /*!
980  \brief Update current mask
981 
982  May be called to update total mask for a surface at convenient times
983  instead of waiting until ready to redraw surface
984 
985  \param id surface id
986 
987  \return ?
988  */
989 int GS_update_curmask(int id)
990 {
991  geosurf *gs;
992 
993  gs = gs_get_surf(id);
994  return (gs_update_curmask(gs));
995 }
996 
997 /*!
998  \brief Check if point is masked ?
999 
1000  \param id surface id
1001  \param pt point
1002 
1003  \return 1 masked
1004  \return 0 not masked
1005  \return -1 on error, invalid surface id
1006  */
1007 int GS_is_masked(int id, float *pt)
1008 {
1009  geosurf *gs;
1010  Point3 tmp;
1011 
1012  if ((gs = gs_get_surf(id))) {
1013  tmp[X] = pt[X] - gs->ox;
1014  tmp[Y] = pt[Y] - gs->oy;
1015 
1016  return (gs_point_is_masked(gs, tmp));
1017  }
1018 
1019  return (-1);
1020 }
1021 
1022 /*!
1023  \brief Unset Scaled Difference surface
1024  */
1026 {
1028  SDref_surf = 0;
1029 
1030  return;
1031 }
1032 
1033 /*!
1034  \brief Set surface as Scaled Difference surface
1035 
1036  \param id surface id
1037 
1038  \return 1 on success
1039  \return 0 on error, invalid surface id
1040  */
1041 int GS_set_SDsurf(int id)
1042 {
1043  geosurf *gs;
1044 
1045  if ((gs = gs_get_surf(id))) {
1046  gsdiff_set_SDref(gs);
1047  SDref_surf = id;
1048 
1049  return (1);
1050  }
1051 
1052  return (0);
1053 }
1054 
1055 /*!
1056  \brief Set ?
1057 
1058  \param scale scale value
1059 
1060  \return 1
1061  */
1062 int GS_set_SDscale(float scale)
1063 {
1064  gsdiff_set_SDscale(scale);
1065 
1066  return (1);
1067 }
1068 
1069 /*!
1070  \brief Get ?
1071 
1072  \param[out] id ?
1073 
1074  \return 1 on success
1075  \return 0 on error
1076  */
1077 int GS_get_SDsurf(int *id)
1078 {
1079  geosurf *gs;
1080 
1081  if ((gs = gsdiff_get_SDref())) {
1082  *id = SDref_surf;
1083 
1084  return (1);
1085  }
1086 
1087  return (0);
1088 }
1089 
1090 /*!
1091  \brief Get ?
1092 
1093  \param[out] scale value
1094 
1095  \return 1
1096  */
1097 int GS_get_SDscale(float *scale)
1098 {
1099  *scale = gsdiff_get_SDscale();
1100 
1101  return (1);
1102 }
1103 
1104 /*!
1105  \brief Update normals
1106 
1107  \param id surface id
1108 
1109  \return ?
1110  */
1112 {
1113  geosurf *gs;
1114 
1115  gs = gs_get_surf(id);
1116 
1117  return (gs_calc_normals(gs));
1118 }
1119 
1120 /*!
1121  \brief Get attributes
1122 
1123  \param id surface id
1124  \param att
1125  \param[out] set
1126  \param[out] constant
1127  \param[out] mapname
1128 
1129  \return 1 on success
1130  \return -1 on error (invalid surface id)
1131  */
1132 int GS_get_att(int id, int att, int *set, float *constant, char *mapname)
1133 {
1134  int src;
1135  geosurf *gs;
1136 
1137  gs = gs_get_surf(id);
1138  if (gs) {
1139  if (-1 != (src = gs_get_att_src(gs, att))) {
1140  *set = src;
1141 
1142  if (src == CONST_ATT) {
1143  *constant = gs->att[att].constant;
1144  }
1145  else if (src == MAP_ATT) {
1146  strcpy(mapname, gsds_get_name(gs->att[att].hdata));
1147  }
1148 
1149  return (1);
1150  }
1151 
1152  return (-1);
1153  }
1154 
1155  return (-1);
1156 }
1157 
1158 /*!
1159  \brief Get surface category on given position
1160 
1161  Prints "no data" or a description (i.e., "coniferous forest") to
1162  <i>catstr</i>. Usually call after GS_get_selected_point_on_surface().
1163  Define <i>att</i> as MAP_ATT
1164 
1165  \todo Allocate catstr using G_store()
1166 
1167  \param id surface id
1168  \param att attribute id (MAP_ATT)
1169  \param catstr cat string (must be allocated, dim?)
1170  \param x,y real coordinates
1171 
1172  \return -1 if no category info or point outside of window
1173  \return 1 on success
1174  */
1175 int GS_get_cat_at_xy(int id, int att, char *catstr, float x, float y)
1176 {
1177  int offset, drow, dcol, vrow, vcol;
1178  float ftmp, pt[3];
1179  typbuff *buff;
1180  geosurf *gs;
1181 
1182  *catstr = '\0';
1183  gs = gs_get_surf(id);
1184 
1185  if (NULL == gs) {
1186  return -1;
1187  }
1188 
1189  pt[X] = x;
1190  pt[Y] = y;
1191 
1192  gsd_real2surf(gs, pt);
1193  if (gs_point_is_masked(gs, pt)) {
1194  return -1;
1195  }
1196 
1197  if (!in_vregion(gs, pt)) {
1198  return -1;
1199  }
1200 
1201  if (MAP_ATT != gs_get_att_src(gs, att)) {
1202  sprintf(catstr, _("no category info"));
1203  return -1;
1204  }
1205 
1206  buff = gs_get_att_typbuff(gs, att, 0);
1207 
1208  vrow = Y2VROW(gs, pt[Y]);
1209  vcol = X2VCOL(gs, pt[X]);
1210  drow = VROW2DROW(gs, vrow);
1211  dcol = VCOL2DCOL(gs, vcol);
1212 
1213  offset = DRC2OFF(gs, drow, dcol);
1214 
1215  if (GET_MAPATT(buff, offset, ftmp)) {
1216  return (Gs_get_cat_label(gsds_get_name(gs->att[att].hdata), drow, dcol,
1217  catstr));
1218  }
1219 
1220  sprintf(catstr, _("no data"));
1221 
1222  return 1;
1223 }
1224 
1225 /*!
1226  \brief Get surface normal at x,y (real coordinates)
1227 
1228  Usually call after GS_get_selected_point_on_surface()
1229 
1230  \param id surface id
1231  \param x,y real coordinates
1232  \param[out] nv surface normal
1233 
1234  \return -1 if point outside of window or masked
1235  \return 1 on success
1236  */
1237 int GS_get_norm_at_xy(int id, float x, float y, float *nv)
1238 {
1239  int offset, drow, dcol, vrow, vcol;
1240  float pt[3];
1241  geosurf *gs;
1242 
1243  gs = gs_get_surf(id);
1244 
1245  if (NULL == gs) {
1246  return (-1);
1247  }
1248 
1249  if (gs->norm_needupdate) {
1250  gs_calc_normals(gs);
1251  }
1252 
1253  pt[X] = x;
1254  pt[Y] = y;
1255 
1256  gsd_real2surf(gs, pt);
1257  if (gs_point_is_masked(gs, pt)) {
1258  return (-1);
1259  }
1260 
1261  if (!in_vregion(gs, pt)) {
1262  return (-1);
1263  }
1264 
1265  vrow = Y2VROW(gs, pt[Y]);
1266  vcol = X2VCOL(gs, pt[X]);
1267  drow = VROW2DROW(gs, vrow);
1268  dcol = VCOL2DCOL(gs, vcol);
1269 
1270  offset = DRC2OFF(gs, drow, dcol);
1271 
1272  if (gs->norms) {
1273  FNORM(gs->norms[offset], nv);
1274  }
1275  else {
1276  /* otherwise must be a constant */
1277  nv[0] = 0.0;
1278  nv[1] = 0.0;
1279  nv[2] = 1.0;
1280  }
1281 
1282  return (1);
1283 }
1284 
1285 /*!
1286  \brief Get RGB color at given point
1287 
1288  Colors are translated to rgb and returned as Rxxx Gxxx Bxxx Usually
1289  call after GS_get_selected_point_on_surface().
1290 
1291  Prints NULL or the value (i.e., "921.5") to valstr
1292 
1293  \param id surface id
1294  \param att attribute id
1295  \param[out] valstr value string (allocated, dim?)
1296  \param x,y real coordinates
1297 
1298  \return -1 if point outside of window or masked
1299  \return 1 on success
1300  */
1301 int GS_get_val_at_xy(int id, int att, char *valstr, float x, float y)
1302 {
1303  int offset, drow, dcol, vrow, vcol;
1304  float ftmp, pt[3];
1305  typbuff *buff;
1306  geosurf *gs;
1307 
1308  *valstr = '\0';
1309  gs = gs_get_surf(id);
1310 
1311  if (NULL == gs) {
1312  return -1;
1313  }
1314 
1315  pt[X] = x;
1316  pt[Y] = y;
1317 
1318  gsd_real2surf(gs, pt);
1319 
1320  if (gs_point_is_masked(gs, pt)) {
1321  return -1;
1322  }
1323 
1324  if (!in_vregion(gs, pt)) {
1325  return (-1);
1326  }
1327 
1328  if (CONST_ATT == gs_get_att_src(gs, att)) {
1329  if (att == ATT_COLOR) {
1330  int r, g, b, i;
1331 
1332  i = gs->att[att].constant;
1333  sprintf(valstr, "R%d G%d B%d", INT_TO_RED(i, r), INT_TO_GRN(i, g),
1334  INT_TO_BLU(i, b));
1335  }
1336  else {
1337  sprintf(valstr, "%f", gs->att[att].constant);
1338  }
1339 
1340  return 1;
1341  }
1342  else if (MAP_ATT != gs_get_att_src(gs, att)) {
1343  return -1;
1344  }
1345 
1346  buff = gs_get_att_typbuff(gs, att, 0);
1347 
1348  vrow = Y2VROW(gs, pt[Y]);
1349  vcol = X2VCOL(gs, pt[X]);
1350  drow = VROW2DROW(gs, vrow);
1351  dcol = VCOL2DCOL(gs, vcol);
1352 
1353  offset = DRC2OFF(gs, drow, dcol);
1354 
1355  if (GET_MAPATT(buff, offset, ftmp)) {
1356  if (att == ATT_COLOR) {
1357  int r, g, b, i;
1358 
1360  &(gs->att[ATT_COLOR]), offset);
1361  sprintf(valstr, "R%d G%d B%d", INT_TO_RED(i, r), INT_TO_GRN(i, g),
1362  INT_TO_BLU(i, b));
1363  }
1364  else {
1365  sprintf(valstr, "%f", ftmp);
1366  }
1367 
1368  return (1);
1369  }
1370 
1371  sprintf(valstr, "NULL");
1372 
1373  return (1);
1374 }
1375 
1376 /*!
1377  \brief Unset attribute
1378 
1379  \param id surface id
1380  \param att attribute id
1381 
1382  \return ?
1383  */
1384 int GS_unset_att(int id, int att)
1385 {
1386  geosurf *gs;
1387 
1388  gs = gs_get_surf(id);
1389  gs->mask_needupdate = 1;
1390 
1391  return (gs_set_att_src(gs, att, NOTSET_ATT));
1392 }
1393 
1394 /*!
1395  \brief Set attribute constant
1396 
1397  \param id surface id
1398  \param att attribute id
1399  \param constant value
1400 
1401  \return ?
1402  */
1403 int GS_set_att_const(int id, int att, float constant)
1404 {
1405  geosurf *gs;
1406  int ret;
1407 
1408  gs = gs_get_surf(id);
1409  ret = (gs_set_att_const(gs, att, constant));
1410 
1411  Gs_update_attrange(gs, att);
1412 
1413  return (ret);
1414 }
1415 
1416 /*!
1417  \brief Set mask mode
1418 
1419  Mask attribute special: constant is set to indicate invert or no
1420 
1421  \param id surface id
1422  \param mode id
1423 
1424  \return mode id
1425  \return -1 on error (invalid surface id)
1426  */
1427 int GS_set_maskmode(int id, int mode)
1428 {
1429  geosurf *gs;
1430 
1431  gs = gs_get_surf(id);
1432 
1433  if (gs) {
1434  gs->att[ATT_MASK].constant = mode;
1435  gs->mask_needupdate = 1;
1436 
1437  return (mode);
1438  }
1439 
1440  return (-1);
1441 }
1442 
1443 /*!
1444  \brief Get mask mode
1445 
1446  \param id surface id
1447  \param[out] mode id
1448 
1449  \return 1 on success
1450  \return -1 on error (invalid surface id)
1451  */
1452 int GS_get_maskmode(int id, int *mode)
1453 {
1454  geosurf *gs;
1455 
1456  gs = gs_get_surf(id);
1457 
1458  if (gs) {
1459  *mode = gs->att[ATT_MASK].constant;
1460 
1461  return (1);
1462  }
1463 
1464  return (-1);
1465 }
1466 
1467 /*!
1468  \brief Set client data
1469 
1470  \param id surface id
1471  \param clientd pointer to client data struct
1472 
1473  \return 1 on success
1474  \return -1 on error (invalid surface id)
1475  */
1476 int GS_Set_ClientData(int id, void *clientd)
1477 {
1478  geosurf *gs;
1479 
1480  gs = gs_get_surf(id);
1481  if (gs) {
1482  gs->clientdata = clientd;
1483 
1484  return (1);
1485  }
1486 
1487  return (-1);
1488 }
1489 
1490 /*!
1491  \brief Get client data
1492 
1493  \param id surface id
1494 
1495  \return pointer to client data
1496  \return NULL on error
1497  */
1498 void *GS_Get_ClientData(int id)
1499 {
1500  geosurf *gs;
1501 
1502  gs = gs_get_surf(id);
1503  if (gs) {
1504  return (gs->clientdata);
1505  }
1506 
1507  return (NULL);
1508 }
1509 
1510 /*!
1511  \brief Get number of surfaces
1512 
1513  \return number of surfaces
1514  */
1515 int GS_num_surfs(void)
1516 {
1517  return (gs_num_surfaces());
1518 }
1519 
1520 /*!
1521  \brief Get surface list
1522 
1523  Must be freed when not needed!
1524 
1525  \param[out] numsurf number of available surfaces
1526 
1527  \return pointer to surface array
1528  \return NULL on error
1529  */
1530 int *GS_get_surf_list(int *numsurfs)
1531 {
1532  int i, *ret;
1533 
1534  *numsurfs = Next_surf;
1535 
1536  if (Next_surf) {
1537  ret = (int *)G_malloc(Next_surf * sizeof(int));
1538 
1539  for (i = 0; i < Next_surf; i++) {
1540  ret[i] = Surf_ID[i];
1541  }
1542 
1543  return (ret);
1544  }
1545 
1546  return (NULL);
1547 }
1548 
1549 /*!
1550  \brief Delete surface
1551 
1552  \param id surface id
1553 
1554  \return 1 on success
1555  \return -1 on error
1556  */
1558 {
1559  int i, j, found;
1560 
1561  found = FALSE;
1562 
1563  G_debug(1, "GS_delete_surface(): id=%d", id);
1564 
1565  if (GS_surf_exists(id)) {
1566  gs_delete_surf(id);
1567  for (i = 0; i < Next_surf && !found; i++) {
1568  if (Surf_ID[i] == id) {
1569  found = TRUE;
1570 
1571  for (j = i; j < Next_surf; j++) {
1572  Surf_ID[j] = Surf_ID[j + 1];
1573  }
1574  }
1575  }
1576 
1578 
1579  if (found) {
1580  --Next_surf;
1581  return 1;
1582  }
1583  }
1584 
1585  return -1;
1586 }
1587 
1588 /*!
1589  \brief Load raster map as attribute
1590 
1591  \param id surface id
1592  \param filename filename
1593  \param att attribute descriptor
1594 
1595  \return -1 on error (invalid surface id)
1596  \return ?
1597  */
1598 int GS_load_att_map(int id, const char *filename, int att)
1599 {
1600  geosurf *gs;
1601  unsigned int changed;
1602  unsigned int atty;
1603  const char *mapset;
1604  struct Cell_head rast_head;
1605  int reuse, begin, hdata, ret, neg, has_null;
1606  typbuff *tbuff;
1607 
1608  G_debug(3, "GS_load_att_map(): map=%s", filename);
1609 
1610  reuse = ret = neg = has_null = 0;
1611  gs = gs_get_surf(id);
1612 
1613  if (NULL == gs) {
1614  return -1;
1615  }
1616 
1617  gs->mask_needupdate = (ATT_MASK == att || ATT_TOPO == att ||
1618  (gs->nz_topo && ATT_TOPO == att) ||
1619  (gs->nz_color && ATT_COLOR == att));
1620 
1621  gs_set_att_src(gs, att, MAP_ATT);
1622 
1623  /* Check against maps already loaded in memory */
1624  /* if to be color attribute:
1625  - if packed color for another surface, OK to reuse
1626  - if unchanged, ok to reuse IF it's of type char (will have lookup)
1627  */
1628  begin = hdata = 1;
1629 
1630  /* Get MAPSET to ensure names are fully qualified */
1631  mapset = G_find_raster2(filename, "");
1632  if (mapset == NULL) {
1633  /* Check for valid filename */
1634  G_warning("Raster map <%s> not found", filename);
1635  return -1;
1636  }
1637 
1638  /* Check to see if map is in Region */
1639  Rast_get_cellhd(filename, mapset, &rast_head);
1640  if (rast_head.north <= wind.south || rast_head.south >= wind.north ||
1641  rast_head.east <= wind.west || rast_head.west >= wind.east) {
1642 
1643  G_warning(
1644  _("Raster map <%s> is outside of current region. Load failed."),
1645  G_fully_qualified_name(filename, mapset));
1646  }
1647 
1648  while (!reuse && (0 < hdata)) {
1649  changed = CF_COLOR_PACKED;
1651 
1652  if (0 < (hdata = gsds_findh(filename, &changed, &atty, begin))) {
1653 
1654  G_debug(3, "GS_load_att_map(): %s already has data handle %d.CF=%x",
1655  filename, hdata, changed);
1656 
1657  /* handle found */
1658  if (ATT_COLOR == att) {
1659  if ((changed == CF_COLOR_PACKED) ||
1660  (!changed && atty == ATTY_CHAR)) {
1661  reuse = 1;
1662  }
1663  }
1664  else if (atty == ATTY_MASK && att != ATT_MASK) {
1665  reuse = 0;
1666  /* should also free mask data & share new - but need backward
1667  reference? */
1668  }
1669  else if (!changed) {
1670  reuse = 1;
1671  }
1672  }
1673 
1674  begin = 0;
1675  }
1676 
1677  if (reuse) {
1678  gs->att[att].hdata = hdata;
1679  gs_set_att_type(gs, att, atty); /* ?? */
1680 
1681  /* free lookup & set to NULL! */
1682  if (atty == ATTY_INT) {
1683  if (gs->att[att].lookup) {
1684  free(gs->att[att].lookup);
1685  gs->att[att].lookup = NULL;
1686  }
1687  }
1688  /* TODO: FIX THIS stuff with lookup sharing! */
1689 
1690  G_debug(3, "GS_load_att_map(): %s is being reused. hdata=%d", filename,
1691  hdata);
1692  }
1693  else {
1694  G_debug(
1695  3, "GS_load_att_map(): %s not loaded in correct form - loading now",
1696  filename);
1697 
1698  /* not loaded - need to get new dataset handle */
1699  gs->att[att].hdata = gsds_newh(filename);
1700 
1701  tbuff = gs_get_att_typbuff(gs, att, 1);
1702 
1703  /* TODO: Provide mechanism for loading certain attributes at
1704  specified sizes, allow scaling or capping, or scale non-zero */
1705  if (ATT_MASK == att) {
1706  atty = ATTY_MASK;
1707  }
1708  else {
1709  atty = Gs_numtype(filename, &neg);
1710  }
1711 
1712 #ifdef MAYBE_LATER
1713  if (att == ATT_COLOR && atty == ATTY_SHORT) {
1714  atty = (neg ? ATTY_INT : ATTY_SHORT);
1715  }
1716 #endif
1717 
1718  if (att == ATT_COLOR && atty == ATTY_SHORT) {
1719  atty = ATTY_INT;
1720  }
1721 
1722  if (0 == gs_malloc_att_buff(gs, att, ATTY_NULL)) {
1723  G_fatal_error(
1724  _("GS_load_att_map(): Out of memory. Unable to load map"));
1725  }
1726 
1727  switch (atty) {
1728  case ATTY_MASK:
1729  if (0 == gs_malloc_att_buff(gs, att, ATTY_MASK)) {
1730  G_fatal_error(
1731  _("GS_load_att_map(): Out of memory. Unable to load map"));
1732  }
1733 
1734  ret = Gs_loadmap_as_bitmap(&wind, filename, tbuff->bm);
1735 
1736  break;
1737  case ATTY_CHAR:
1738  if (0 == gs_malloc_att_buff(gs, att, ATTY_CHAR)) {
1739  G_fatal_error(
1740  _("GS_load_att_map(): Out of memory. Unable to load map"));
1741  }
1742 
1743  ret = Gs_loadmap_as_char(&wind, filename, tbuff->cb, tbuff->nm,
1744  &has_null);
1745 
1746  break;
1747  case ATTY_SHORT:
1748  if (0 == gs_malloc_att_buff(gs, att, ATTY_SHORT)) {
1749  G_fatal_error(
1750  _("GS_load_att_map(): Out of memory. Unable to load map"));
1751  }
1752 
1753  ret = Gs_loadmap_as_short(&wind, filename, tbuff->sb, tbuff->nm,
1754  &has_null);
1755  break;
1756  case ATTY_FLOAT:
1757  if (0 == gs_malloc_att_buff(gs, att, ATTY_FLOAT)) {
1758  G_fatal_error(
1759  _("GS_load_att_map(): Out of memory. Unable to load map"));
1760  }
1761 
1762  ret = Gs_loadmap_as_float(&wind, filename, tbuff->fb, tbuff->nm,
1763  &has_null);
1764 
1765  break;
1766  case ATTY_INT:
1767  default:
1768  if (0 == gs_malloc_att_buff(gs, att, ATTY_INT)) {
1769  G_fatal_error(
1770  _("GS_load_att_map(): Out of memory. Unable to load map"));
1771  }
1772 
1773  ret = Gs_loadmap_as_int(&wind, filename, tbuff->ib, tbuff->nm,
1774  &has_null);
1775  break;
1776 
1777  } /* Done with switch */
1778 
1779  if (ret == -1) {
1781  return -1;
1782  }
1783 
1784  G_debug(4, " has_null=%d", has_null);
1785 
1786  if (!has_null) {
1788  }
1789  else {
1790  gs_update_curmask(gs);
1791  }
1792 
1793  } /* end if not reuse */
1794 
1795  if (ATT_COLOR == att) {
1796 #ifdef MAYBE_LATER
1797  if (ATTY_INT == atty) {
1798  Gs_pack_colors(filename, tbuff->ib, gs->rows, gs->cols);
1800  gs->att[att].lookup = NULL;
1801  }
1802  else {
1803  gs_malloc_lookup(gs, att);
1804  Gs_build_lookup(filename, gs->att[att].lookup);
1805  }
1806 #else
1807 
1808  if (ATTY_CHAR == atty) {
1809  if (!gs->att[att].lookup) {
1810  /* might already exist if reusing */
1811  gs_malloc_lookup(gs, att);
1812  Gs_build_256lookup(filename, gs->att[att].lookup);
1813  }
1814  }
1815  else if (ATTY_FLOAT == atty) {
1816  if (!reuse) {
1817  if (0 == gs_malloc_att_buff(gs, att, ATTY_INT)) {
1818  G_fatal_error(_("GS_load_att_map(): Out of memory. Unable "
1819  "to load map"));
1820  }
1821 
1822  Gs_pack_colors_float(filename, tbuff->fb, tbuff->ib, gs->rows,
1823  gs->cols);
1826  gs->att[att].lookup = NULL;
1827  }
1828  }
1829  else {
1830  if (!reuse) {
1831  Gs_pack_colors(filename, tbuff->ib, gs->rows, gs->cols);
1833  gs->att[att].lookup = NULL;
1834  }
1835  }
1836 #endif
1837  }
1838 
1839  if (ATT_TOPO == att) {
1840  gs_init_normbuff(gs);
1841  /* S_DIFF: should also check here to see if this surface is a
1842  reference surface for scaled differences, if so update references
1843  to it */
1844  }
1845 
1846  if (ret < 0) {
1847  G_warning(_("Loading failed"));
1848  }
1849 
1850  if (-1 == Gs_update_attrange(gs, att)) {
1851  G_warning(_("Error finding range"));
1852  }
1853 
1854  return ret;
1855 }
1856 
1857 /*!
1858  \brief Draw surface
1859 
1860  \param id surface id
1861  */
1862 void GS_draw_surf(int id)
1863 {
1864  geosurf *gs;
1865 
1866  G_debug(3, "GS_draw_surf(): id=%d", id);
1867 
1868  gs = gs_get_surf(id);
1869  if (gs) {
1871 
1872  if (gs->draw_mode & DM_POLY) {
1873  gsd_surf(gs);
1874  }
1875 
1876  if (gs->draw_mode & DM_WIRE) {
1877  gsd_wire_surf(gs);
1878  }
1879 
1880  /* TODO: write wire/poly draw routines */
1881  if (gs->draw_mode & DM_WIRE_POLY) {
1882  gsd_surf(gs);
1883  gsd_wire_surf(gs);
1884  }
1885  }
1886 
1887  return;
1888 }
1889 
1890 /*!
1891  \brief Draw surface wire
1892 
1893  Overrides draw_mode for fast display
1894 
1895  \param id surface id
1896  */
1897 void GS_draw_wire(int id)
1898 {
1899  geosurf *gs;
1900 
1901  G_debug(3, "GS_draw_wire(): id=%d", id);
1902 
1903  gs = gs_get_surf(id);
1904 
1905  if (gs) {
1906  gsd_wire_surf(gs);
1907  }
1908 
1909  return;
1910 }
1911 
1912 /*!
1913  \brief Draw all wires
1914 
1915  Overrides draw_mode for fast display
1916  */
1918 {
1919  geosurf *gs;
1920  int i;
1921 
1922  for (i = 0; i < Next_surf; i++) {
1923  if ((gs = gs_get_surf(Surf_ID[i]))) {
1924  gsd_wire_surf(gs);
1925  }
1926  }
1927 
1928  return;
1929 }
1930 
1931 /*!
1932  \brief Draw all surfaces
1933  */
1935 {
1936  int i;
1937 
1938  for (i = 0; i < Next_surf; i++) {
1939  GS_draw_surf(Surf_ID[i]);
1940  }
1941 
1942  return;
1943 }
1944 
1945 /*!
1946  \brief Set Z exag for surface
1947 
1948  \param id surface id
1949  \param exag z-exag value
1950  */
1951 void GS_set_exag(int id, float exag)
1952 {
1953  geosurf *gs;
1954 
1955  G_debug(3, "GS_set_exag");
1956 
1957  gs = gs_get_surf(id);
1958 
1959  if (gs) {
1960  if (gs->z_exag != exag) {
1961  gs->norm_needupdate = 1;
1962  }
1963 
1964  gs->z_exag = exag;
1965  }
1966 
1967  return;
1968 }
1969 
1970 /*!
1971  \brief Set global z-exag value
1972 
1973  \param exag exag value to be set up
1974  */
1975 void GS_set_global_exag(float exag)
1976 {
1977 
1978  G_debug(3, "GS_set_global_exag");
1979 
1980  Gv.vert_exag = exag;
1981  /* GL_NORMALIZE */
1982  /* Only need to update norms gs_norms.c
1983  * if exag is used in norm equation which
1984  * it is not! If GL_NORMALIZE is disabled
1985  * will need to include.
1986  gs_setall_norm_needupdate();
1987  */
1988 
1989  return;
1990 }
1991 
1992 /*!
1993  \brief Get global z-exag value
1994 
1995  \return value
1996  */
1997 float GS_global_exag(void)
1998 {
1999  G_debug(3, "GS_global_exag(): %g", Gv.vert_exag);
2000 
2001  return (Gv.vert_exag);
2002 }
2003 
2004 /*!
2005  \brief Set wire color
2006 
2007  \todo error-handling
2008 
2009  \param id surface id
2010  \param colr color value
2011  */
2012 void GS_set_wire_color(int id, int colr)
2013 {
2014  geosurf *gs;
2015 
2016  G_debug(3, "GS_set_wire_color");
2017 
2018  gs = gs_get_surf(id);
2019 
2020  if (gs) {
2021  gs->wire_color = colr;
2022  }
2023 
2024  return;
2025 }
2026 
2027 /*!
2028  \brief Get wire color
2029 
2030  \param id surface id
2031  \param[out] colr color value
2032 
2033  \return 1 on success
2034  \return -1 on error
2035  */
2036 int GS_get_wire_color(int id, int *colr)
2037 {
2038  geosurf *gs;
2039 
2040  gs = gs_get_surf(id);
2041 
2042  if (gs) {
2043  *colr = gs->wire_color;
2044 
2045  return (1);
2046  }
2047 
2048  return (-1);
2049 }
2050 
2051 /*!
2052  \brief Set all draw-modes
2053 
2054  \param mode mode id
2055 
2056  \return 0 on success
2057  \return -1 on error
2058  */
2059 int GS_setall_drawmode(int mode)
2060 {
2061  int i;
2062 
2063  for (i = 0; i < Next_surf; i++) {
2064  if (0 != GS_set_drawmode(Surf_ID[i], mode)) {
2065  return (-1);
2066  }
2067  }
2068 
2069  return (0);
2070 }
2071 
2072 /*!
2073  \brief Set draw mode
2074 
2075  \param id surface id
2076  \param mode mode type(s)
2077 
2078  \return 0 on success
2079  \return -1 on error (invalid surface id)
2080  */
2081 int GS_set_drawmode(int id, int mode)
2082 {
2083  geosurf *gs;
2084 
2085  G_debug(3, "GS_set_drawmode(): id=%d mode=%d", id, mode);
2086 
2087  gs = gs_get_surf(id);
2088 
2089  if (gs) {
2090  gs->draw_mode = mode;
2091 
2092  return (0);
2093  }
2094 
2095  return (-1);
2096 }
2097 
2098 /*!
2099  \brief Get draw mode
2100 
2101  \param id surface id
2102  \param[out] mode mode id
2103 
2104  \return 1 on success
2105  \return -1 on error (invalid surface id)
2106  */
2107 int GS_get_drawmode(int id, int *mode)
2108 {
2109  geosurf *gs;
2110 
2111  gs = gs_get_surf(id);
2112 
2113  if (gs) {
2114  *mode = gs->draw_mode;
2115 
2116  return (1);
2117  }
2118 
2119  return (-1);
2120 }
2121 
2122 /*!
2123  \brief Set no-zero ?
2124 
2125  \param id surface id
2126  \param att attribute id
2127  \param mode mode id
2128  */
2129 void GS_set_nozero(int id, int att, int mode)
2130 {
2131  geosurf *gs;
2132 
2133  G_debug(3, "GS_set_nozero");
2134 
2135  gs = gs_get_surf(id);
2136 
2137  if (gs) {
2138  if (att == ATT_TOPO) {
2139  gs->nz_topo = mode;
2140  gs->mask_needupdate = 1;
2141  }
2142 
2143  if (att == ATT_COLOR) {
2144  gs->nz_color = mode;
2145  gs->mask_needupdate = 1;
2146  }
2147  }
2148 
2149  return;
2150 }
2151 
2152 /*!
2153  \brief Get no-zero ?
2154 
2155  \param id surface id
2156  \param att attribute id
2157  \param[out] mode mode id
2158 
2159  \return -1 on error (invalid surface id)
2160  \return 1 on success
2161  */
2162 int GS_get_nozero(int id, int att, int *mode)
2163 {
2164  geosurf *gs;
2165 
2166  G_debug(3, "GS_set_nozero");
2167 
2168  gs = gs_get_surf(id);
2169 
2170  if (gs) {
2171  if (att == ATT_TOPO) {
2172  *mode = gs->nz_topo;
2173  }
2174  else if (att == ATT_COLOR) {
2175  *mode = gs->nz_color;
2176  }
2177  else {
2178  return (-1);
2179  }
2180 
2181  return (1);
2182  }
2183 
2184  return (-1);
2185 }
2186 
2187 /*!
2188  \brief Set all draw resolutions
2189 
2190  \param xres,yres x/y resolution value
2191  \param xwire,ywire x/y wire value
2192 
2193  \return 0 on success
2194  \return -1 on error
2195  */
2196 int GS_setall_drawres(int xres, int yres, int xwire, int ywire)
2197 {
2198  int i;
2199 
2200  for (i = 0; i < Next_surf; i++) {
2201  if (0 != GS_set_drawres(Surf_ID[i], xres, yres, xwire, ywire)) {
2202  return (-1);
2203  }
2204  }
2205 
2206  return (0);
2207 }
2208 
2209 /*!
2210  \brief Set draw resolution for surface
2211 
2212  \param id surface id
2213  \param xres,yres x/y resolution value
2214  \param xwire,ywire x/y wire value
2215 
2216  \return -1 on error
2217  \return 0 on success
2218  */
2219 int GS_set_drawres(int id, int xres, int yres, int xwire, int ywire)
2220 {
2221  geosurf *gs;
2222 
2223  G_debug(3, "GS_set_drawres() id=%d xyres=%d/%d xywire=%d/%d", id, xres,
2224  yres, xwire, ywire);
2225 
2226  if (xres < 1 || yres < 1 || xwire < 1 || ywire < 1) {
2227  return (-1);
2228  }
2229 
2230  gs = gs_get_surf(id);
2231 
2232  if (gs) {
2233  if (gs->x_mod != xres || gs->y_mod != yres) {
2234  gs->norm_needupdate = 1;
2235  }
2236 
2237  gs->x_mod = xres;
2238  gs->y_mod = yres;
2239  gs->x_modw = xwire;
2240  gs->y_modw = ywire;
2241  }
2242 
2243  return (0);
2244 }
2245 
2246 /*!
2247  \brief Get draw resolution of surface
2248 
2249  \param id surface id
2250  \param[out] xres,yres x/y resolution value
2251  \param[out] xwire,ywire x/y wire value
2252  */
2253 void GS_get_drawres(int id, int *xres, int *yres, int *xwire, int *ywire)
2254 {
2255  geosurf *gs;
2256 
2257  G_debug(3, "GS_get_drawres");
2258 
2259  gs = gs_get_surf(id);
2260 
2261  if (gs) {
2262  *xres = gs->x_mod;
2263  *yres = gs->y_mod;
2264  *xwire = gs->x_modw;
2265  *ywire = gs->y_modw;
2266  }
2267 
2268  return;
2269 }
2270 
2271 /*!
2272  \brief Get dimension of surface
2273 
2274  \param id surface id
2275  \param[out] rows,cols number of rows/cols
2276  */
2277 void GS_get_dims(int id, int *rows, int *cols)
2278 {
2279  geosurf *gs;
2280 
2281  gs = gs_get_surf(id);
2282 
2283  if (gs) {
2284  *rows = gs->rows;
2285  *cols = gs->cols;
2286  }
2287 
2288  return;
2289 }
2290 
2291 /*!
2292  \brief Get exag-value guess
2293 
2294  Use no_zero range because if zero IS data, then range won't be that
2295  much off (it's just a GUESS, after all), but if zero is NO data, could
2296  drastically affect guess
2297 
2298  \param id surface id
2299  \param[out] exag exag value
2300 
2301  \return 1 on success
2302  \return -1 on error
2303  */
2304 int GS_get_exag_guess(int id, float *exag)
2305 {
2306  geosurf *gs;
2307  float guess;
2308 
2309  gs = gs_get_surf(id);
2310  guess = 1.0;
2311 
2312  /* if gs is type const return guess = 1.0 */
2313  if (CONST_ATT == gs_get_att_src(gs, ATT_TOPO)) {
2314  *exag = guess;
2315  return (1);
2316  }
2317 
2318  if (gs) {
2319  if (gs->zrange_nz == 0.0) {
2320  *exag = 0.0;
2321 
2322  return (1);
2323  }
2324 
2325  G_debug(3, "GS_get_exag_guess(): %f %f", gs->zrange_nz, Longdim);
2326 
2327  while (gs->zrange_nz * guess / Longdim >= .25) {
2328  guess *= .1;
2329 
2330  G_debug(3, "GS_get_exag_guess(): %f", guess);
2331  }
2332 
2333  while (gs->zrange_nz * guess / Longdim < .025) {
2334  guess *= 10.;
2335 
2336  G_debug(3, "GS_get_exag_guess(): %f", guess);
2337  }
2338 
2339  *exag = guess;
2340 
2341  return (1);
2342  }
2343 
2344  return (-1);
2345 }
2346 
2347 /*!
2348  \brief Get Z extents for all loaded surfaces
2349 
2350  Treating zeros as "no data"
2351 
2352  \param[out] min min value
2353  \param[out] max max value
2354  */
2355 void GS_get_zrange_nz(float *min, float *max)
2356 {
2357  int i, first = 1;
2358  geosurf *gs;
2359 
2360  for (i = 0; i < Next_surf; i++) {
2361  if ((gs = gs_get_surf(Surf_ID[i]))) {
2362  if (first) {
2363  first = 0;
2364  *min = gs->zmin_nz;
2365  *max = gs->zmax_nz;
2366  }
2367 
2368  if (gs->zmin_nz < *min) {
2369  *min = gs->zmin_nz;
2370  }
2371 
2372  if (gs->zmax_nz > *max) {
2373  *max = gs->zmax_nz;
2374  }
2375  }
2376  }
2377 
2378  G_debug(3, "GS_get_zrange_nz(): min=%g max=%g", *min, *max);
2379 
2380  return;
2381 }
2382 
2383 /*!
2384  \brief Set translation (surface position)
2385 
2386  \param id surface id
2387  \param xtrans,ytrans,ztrans translation values
2388  */
2389 void GS_set_trans(int id, float xtrans, float ytrans, float ztrans)
2390 {
2391  geosurf *gs;
2392 
2393  gs = gs_get_surf(id);
2394 
2395  if (gs) {
2396  gs->x_trans = xtrans;
2397  gs->y_trans = ytrans;
2398  gs->z_trans = ztrans;
2399  }
2400 
2401  G_debug(3, "GS_set_trans(): id=%d, x=%f, y=%f, z=%f", id, xtrans, ytrans,
2402  ztrans);
2403 
2404  return;
2405 }
2406 
2407 /*!
2408  \brief Get translation values (surface position)
2409 
2410  \param id surface id
2411  \param[out] xtrans,ytrans,ztrans trans values
2412  */
2413 void GS_get_trans(int id, float *xtrans, float *ytrans, float *ztrans)
2414 {
2415  geosurf *gs;
2416 
2417  gs = gs_get_surf(id);
2418 
2419  if (gs) {
2420  *xtrans = gs->x_trans;
2421  *ytrans = gs->y_trans;
2422  *ztrans = gs->z_trans;
2423  }
2424 
2425  G_debug(3, "GS_get_trans: id=%d, x=%f, y=%f, z=%f", id, *xtrans, *ytrans,
2426  *ztrans);
2427 
2428  return;
2429 }
2430 
2431 /*!
2432  \brief Get default draw color
2433 
2434  \return color value
2435  */
2436 unsigned int GS_default_draw_color(void)
2437 {
2438 
2439  G_debug(3, "GS_default_draw_color");
2440 
2441  return ((unsigned int)Gd.bgcol);
2442 }
2443 
2444 /*!
2445  \brief Get background color
2446 
2447  \return color value
2448  */
2449 unsigned int GS_background_color(void)
2450 {
2451  return ((unsigned int)Gd.bgcol);
2452 }
2453 
2454 /*!
2455  \brief Sets which buffer to draw to
2456 
2457  \param where GSD_BOTH, GSD_FRONT, GSD_BACK
2458  */
2459 void GS_set_draw(int where)
2460 {
2461  Buffermode = where;
2462 
2463  switch (where) {
2464  case GSD_BOTH:
2465  gsd_bothbuffers();
2466 
2467  break;
2468  case GSD_FRONT:
2469  gsd_frontbuffer();
2470 
2471  break;
2472  case GSD_BACK:
2473  default:
2474  gsd_backbuffer();
2475 
2476  break;
2477  }
2478 
2479  return;
2480 }
2481 
2482 /*
2483  \brief Ready to draw
2484  */
2485 void GS_ready_draw(void)
2486 {
2487 
2488  G_debug(3, "GS_ready_draw");
2489 
2490  gsd_set_view(&Gv, &Gd);
2491 
2492  return;
2493 }
2494 
2495 /*!
2496  \brief Draw done, swap buffers
2497  */
2498 void GS_done_draw(void)
2499 {
2500 
2501  G_debug(3, "GS_done_draw");
2502 
2503  if (GSD_BACK == Buffermode) {
2504  gsd_swapbuffers();
2505  }
2506 
2507  gsd_flush();
2508 
2509  return;
2510 }
2511 
2512 /*!
2513  \brief Set focus
2514 
2515  \param realto real coordinates to
2516  */
2517 void GS_set_focus(float *realto)
2518 {
2519 
2520  G_debug(3, "GS_set_focus(): %f,%f,%f", realto[0], realto[1], realto[2]);
2521 
2522  Gv.infocus = 1;
2523  GS_v3eq(Gv.real_to, realto);
2524 
2525  gsd_set_view(&Gv, &Gd);
2526 
2527  return;
2528 }
2529 
2530 /*!
2531  \brief Set real focus
2532 
2533  \param realto real coordinates to
2534  */
2535 void GS_set_focus_real(float *realto)
2536 {
2537 
2538  G_get_set_window(&wind);
2539  realto[X] = realto[X] - wind.west - (wind.ew_res / 2.);
2540  realto[Y] = realto[Y] - wind.south - (wind.ns_res / 2.);
2541 
2542  Gv.infocus = 1;
2543  GS_v3eq(Gv.real_to, realto);
2544 
2545  gsd_set_view(&Gv, &Gd);
2546 
2547  return;
2548 }
2549 
2550 /*!
2551  \brief Get focus
2552 
2553  OK to call with NULL argument if just want to check state
2554 
2555  \param realto real coordinates to
2556 
2557  \return ?
2558  */
2559 int GS_get_focus(float *realto)
2560 {
2561 
2562  G_debug(3, "GS_get_focus");
2563 
2564  if (Gv.infocus) {
2565  if (realto) {
2566  GS_v3eq(realto, Gv.real_to);
2567  }
2568  }
2569 
2570  return (Gv.infocus);
2571 }
2572 
2573 /*!
2574  \brief Set focus to map center
2575 
2576  \param id surface id
2577  */
2579 {
2580  float center[3];
2581  geosurf *gs;
2582 
2583  G_debug(3, "GS_set_focus_center_map");
2584 
2585  gs = gs_get_surf(id);
2586 
2587  if (gs) {
2588  center[X] = (gs->xmax - gs->xmin) / 2.;
2589  center[Y] = (gs->ymax - gs->ymin) / 2.;
2590  center[Z] = (gs->zmax_nz + gs->zmin_nz) / 2.;
2591 
2592  /* not yet working
2593  buff = gs_get_att_typbuff(gs, ATT_TOPO, 0);
2594  offset = gs->rows*gs->cols/2 + gs->cols/2;
2595  if (buff)
2596  {
2597  if (GET_MAPATT(buff, offset, tmp))
2598  {
2599  center[Z] = tmp;
2600  }
2601  }
2602  */
2603 
2604  GS_set_focus(center);
2605  }
2606 }
2607 
2608 /*!
2609  \brief Move viewpoint
2610 
2611  \param pt 'from' model coordinates
2612  */
2613 void GS_moveto(float *pt)
2614 {
2615  float ft[3];
2616 
2617  G_debug(3, "GS_moveto(): %f,%f,%f", pt[0], pt[1], pt[2]);
2618 
2619  if (Gv.infocus) {
2620  GS_v3eq(Gv.from_to[FROM], pt);
2621  /*
2622  GS_v3eq(Gv.from_to[TO], Gv.real_to);
2623  */
2624  GS_v3normalize(Gv.from_to[FROM], Gv.from_to[TO]);
2625  /* update inclination, look_dir if we're keeping these */
2626  }
2627  else {
2628  GS_v3eq(ft, Gv.from_to[TO]);
2629  GS_v3sub(ft, Gv.from_to[FROM]);
2630  GS_v3eq(Gv.from_to[FROM], pt);
2631  GS_v3eq(Gv.from_to[TO], pt);
2632  GS_v3add(Gv.from_to[TO], ft);
2633  }
2634 
2635  return;
2636 }
2637 
2638 /*!
2639  \brief Move position to (real)
2640 
2641  \param pt point real coordinates
2642  */
2643 void GS_moveto_real(float *pt)
2644 {
2645  gsd_real2model(pt);
2646  GS_moveto(pt);
2647 
2648  return;
2649 }
2650 
2651 /*!
2652  \brief Get z-extent for a single surface
2653 
2654  \param id surface id
2655  \param[out] min min z-value
2656  \param[out] max max z-value
2657  \param[out] mid middle z-value
2658 
2659  \return -1 on error (invalid surface id)
2660  \return ?
2661  */
2662 int GS_get_zextents(int id, float *min, float *max, float *mid)
2663 {
2664  geosurf *gs;
2665 
2666  if (NULL == (gs = gs_get_surf(id))) {
2667  return (-1);
2668  }
2669 
2670  G_debug(3, "GS_get_zextents(): id=%d", id);
2671 
2672  return (gs_get_zextents(gs, min, max, mid));
2673 }
2674 
2675 /*!
2676  \brief Get z-extent for all loaded surfaces
2677 
2678  \param[out] min min z-value
2679  \param[out] max max z-value
2680  \param doexag use z-exaggeration
2681 
2682  \return 1 on success
2683  \return -1 on error
2684  */
2685 int GS_get_zrange(float *min, float *max, int doexag)
2686 {
2687  int ret_surf, ret_vol;
2688  float surf_min, surf_max;
2689  float vol_min, vol_max;
2690 
2691  ret_surf = gs_get_zrange(&surf_min, &surf_max);
2692  ret_vol = gvl_get_zrange(&vol_min, &vol_max);
2693 
2694  if (ret_surf > 0 && ret_vol > 0) {
2695  *min = (surf_min < vol_min) ? surf_min : vol_min;
2696  *max = (surf_max < vol_max) ? surf_max : vol_max;
2697  }
2698  else if (ret_surf > 0) {
2699  *min = surf_min;
2700  *max = surf_max;
2701  }
2702  else if (ret_vol > 0) {
2703  *min = vol_min;
2704  *max = vol_max;
2705  }
2706 
2707  if (doexag) {
2708  *min *= Gv.vert_exag;
2709  *max *= Gv.vert_exag;
2710  }
2711 
2712  G_debug(3, "GS_get_zrange(): min=%g max=%g", *min, *max);
2713  return ((ret_surf > 0 || ret_vol > 0) ? (1) : (-1));
2714 }
2715 
2716 /*!
2717  \brief Get viewpoint 'from' position
2718 
2719  \param[out] fr from model coordinates
2720  */
2721 void GS_get_from(float *fr)
2722 {
2723  GS_v3eq(fr, Gv.from_to[FROM]);
2724 
2725  G_debug(3, "GS_get_from(): %f,%f,%f", fr[0], fr[1], fr[2]);
2726 
2727  return;
2728 }
2729 
2730 /*!
2731  \brief Get viewpoint 'from' real coordinates
2732 
2733  \param[out] fr 'from' real coordinates
2734  */
2735 void GS_get_from_real(float *fr)
2736 {
2737  GS_v3eq(fr, Gv.from_to[FROM]);
2738  gsd_model2real(fr);
2739 
2740  return;
2741 }
2742 
2743 /*!
2744  \brief Get 'to' real coordinates
2745 
2746  \param[out] to 'to' real coordinates
2747  */
2748 void GS_get_to_real(float *to)
2749 {
2750  float realto[3];
2751 
2752  G_get_set_window(&wind);
2753  GS_get_focus(realto);
2754  to[X] = realto[X] + wind.west + (wind.ew_res / 2.);
2755  to[Y] = realto[Y] + wind.south + (wind.ns_res / 2.);
2756  to[Z] = realto[Z];
2757 
2758  return;
2759 }
2760 
2761 /*!
2762  \brief Get zoom setup
2763 
2764  \param[out] a,b,c,d current viewport settings
2765  \param[out] maxx,maxy max viewport size
2766  */
2767 void GS_zoom_setup(int *a, int *b, int *c, int *d, int *maxx, int *maxy)
2768 {
2769  GLint tmp[4];
2770  GLint num[2];
2771 
2772  gsd_getViewport(tmp, num);
2773  *a = tmp[0];
2774  *b = tmp[1];
2775  *c = tmp[2];
2776  *d = tmp[3];
2777  *maxx = num[0];
2778  *maxy = num[1];
2779 
2780  return;
2781 }
2782 
2783 /*!
2784  \brief Get 'to' model coordinates
2785 
2786  \todo need set_to? - just use viewdir?
2787 
2788  \param[out] to 'to' model coordinates
2789  */
2790 void GS_get_to(float *to)
2791 {
2792  G_debug(3, "GS_get_to");
2793 
2794  GS_v3eq(to, Gv.from_to[TO]);
2795 
2796  return;
2797 }
2798 
2799 /*!
2800  \brief Get viewdir
2801 
2802  \param[out] dir viewdir value
2803  */
2804 void GS_get_viewdir(float *dir)
2805 {
2806  GS_v3dir(Gv.from_to[FROM], Gv.from_to[TO], dir);
2807 
2808  return;
2809 }
2810 
2811 /*!
2812  \brief Set viewdir
2813 
2814  Automatically turns off focus
2815 
2816  \param dir viewdir value
2817  */
2818 void GS_set_viewdir(float *dir)
2819 {
2820  float tmp[3];
2821 
2822  GS_v3eq(tmp, dir);
2823  GS_v3norm(tmp);
2824  GS_v3eq(Gv.from_to[TO], Gv.from_to[FROM]);
2825  GS_v3add(Gv.from_to[TO], tmp);
2826 
2827  GS_set_nofocus();
2828  gsd_set_view(&Gv, &Gd);
2829 
2830  return;
2831 }
2832 
2833 /*!
2834  \brief Set field of view
2835 
2836  \param fov fov value
2837  */
2838 void GS_set_fov(int fov)
2839 {
2840  Gv.fov = fov;
2841 
2842  return;
2843 }
2844 
2845 /*!
2846  \brief Get field of view
2847 
2848  \return field of view, in 10ths of degrees
2849  */
2850 int GS_get_fov(void)
2851 {
2852  return (Gv.fov);
2853 }
2854 
2855 /*!
2856  \brief Get twist value
2857 
2858  10ths of degrees off twelve o'clock
2859  */
2860 int GS_get_twist(void)
2861 {
2862  return (Gv.twist);
2863 }
2864 
2865 /*!
2866  \brief Set viewpoint twist value
2867 
2868  10ths of degrees off twelve o'clock
2869 
2870  \param t tenths of degrees clockwise from 12:00.
2871  */
2872 void GS_set_twist(int t)
2873 {
2874  Gv.twist = t;
2875 
2876  return;
2877 }
2878 
2879 /*!
2880  \brief Set rotation params
2881  */
2882 void GS_set_rotation(double angle, double x, double y, double z)
2883 {
2884  Gv.rotate.rot_angle = angle;
2885  Gv.rotate.rot_axes[0] = x;
2886  Gv.rotate.rot_axes[1] = y;
2887  Gv.rotate.rot_axes[2] = z;
2888  Gv.rotate.do_rot = 1;
2889 
2890  return;
2891 }
2892 
2893 /*!
2894  \brief Stop scene rotation
2895  */
2897 {
2898  Gv.rotate.do_rot = 0;
2899 }
2900 
2901 /*!
2902  \brief Reset scene rotation
2903  */
2905 {
2906  int i;
2907 
2908  for (i = 0; i < 16; i++) {
2909  if (i == 0 || i == 5 || i == 10 || i == 15)
2910  Gv.rotate.rotMatrix[i] = 1.0;
2911  else
2912  Gv.rotate.rotMatrix[i] = 0.0;
2913  }
2914  Gv.rotate.rot_angle = 0.0;
2915  Gv.rotate.rot_axes[0] = 0.0;
2916  Gv.rotate.rot_axes[1] = 0.0;
2917  Gv.rotate.rot_axes[2] = 0.0;
2918  Gv.rotate.do_rot = 0;
2919 }
2920 
2921 /*!
2922  * \brief Get rotation matrix
2923  */
2924 void GS_get_rotation_matrix(double *matrix)
2925 {
2926  int i;
2927 
2928  for (i = 0; i < 16; i++) {
2929  matrix[i] = Gv.rotate.rotMatrix[i];
2930  }
2931 }
2932 
2933 /*!
2934  * \brief Set rotation matrix
2935  */
2936 void GS_set_rotation_matrix(double *matrix)
2937 {
2938  int i;
2939 
2940  for (i = 0; i < 16; i++) {
2941  Gv.rotate.rotMatrix[i] = matrix[i];
2942  }
2943 }
2944 
2945 /*!
2946  \brief Unset focus
2947  */
2948 void GS_set_nofocus(void)
2949 {
2950  G_debug(3, "GS_set_nofocus");
2951 
2952  Gv.infocus = 0;
2953 
2954  return;
2955 }
2956 
2957 /*!
2958  \brief Set focus
2959 
2960  Make sure that the center of view is set
2961  */
2962 void GS_set_infocus(void)
2963 {
2964  G_debug(3, "GS_set_infocus");
2965 
2966  Gv.infocus = 1;
2967 
2968  return;
2969 }
2970 
2971 /*!
2972  \brief Set viewport
2973 
2974  \param left,right,bottom,top viewport extent values
2975  */
2976 void GS_set_viewport(int left, int right, int bottom, int top)
2977 {
2978  G_debug(3,
2979  "GS_set_viewport(): left=%d, right=%d, "
2980  "bottom=%d, top=%d",
2981  left, right, bottom, top);
2982 
2983  gsd_viewport(left, right, bottom, top);
2984 
2985  return;
2986 }
2987 
2988 /*!
2989  \brief Send screen coords sx and sy, lib traces through surfaces; sets
2990  new center to point of nearest intersection.
2991 
2992  If no intersection, uses line of sight with length of current view
2993  ray (eye to center) to set new center.
2994 
2995  Reset center of view to screen coordinates sx, sy.
2996 
2997  \param sx,sy screen coordinates
2998 
2999  \return 1 on success
3000  \return 0 on error (invalid surface id)
3001  */
3002 int GS_look_here(int sx, int sy)
3003 {
3004  float x, y, z, len, los[2][3];
3005  Point3 realto, dir;
3006  int id;
3007  geosurf *gs;
3008 
3009  if (GS_get_selected_point_on_surface(sx, sy, &id, &x, &y, &z)) {
3010  gs = gs_get_surf(id);
3011  if (gs) {
3012  realto[X] = x - gs->ox + gs->x_trans;
3013  realto[Y] = y - gs->oy + gs->y_trans;
3014  realto[Z] = z + gs->z_trans;
3015  GS_set_focus(realto);
3016 
3017  return (1);
3018  }
3019  }
3020  else {
3021  if (gsd_get_los(los, (short)sx, (short)sy)) {
3022  len = GS_distance(Gv.from_to[FROM], Gv.real_to);
3023  GS_v3dir(los[FROM], los[TO], dir);
3024  GS_v3mult(dir, len);
3025  realto[X] = Gv.from_to[FROM][X] + dir[X];
3026  realto[Y] = Gv.from_to[FROM][Y] + dir[Y];
3027  realto[Z] = Gv.from_to[FROM][Z] + dir[Z];
3028  GS_set_focus(realto);
3029 
3030  return (1);
3031  }
3032  }
3033 
3034  return (0);
3035 }
3036 
3037 /*!
3038  \brief Get selected point of surface
3039 
3040  Given screen coordinates sx and sy, find closest intersection of
3041  view ray with surfaces and return coordinates of intersection in x, y,
3042  z, and identifier of surface in id.
3043 
3044  \param sx,sy screen coordinates
3045  \param[out] id surface id
3046  \param[out] x,y,z point on surface (model coordinates?)
3047 
3048  \returns 0 if no intersections found
3049  \return number of intersections
3050  */
3051 int GS_get_selected_point_on_surface(int sx, int sy, int *id, float *x,
3052  float *y, float *z)
3053 {
3054  float los[2][3], find_dist[MAX_SURFS], closest;
3055  Point3 point, tmp, finds[MAX_SURFS];
3056  int surfs[MAX_SURFS], i, iclose, numhits = 0;
3057  geosurf *gs;
3058 
3059  /* returns surface-world coords */
3060  gsd_get_los(los, (short)sx, (short)sy);
3061 
3062  if (!gs_setlos_enterdata(los)) {
3063  G_debug(3, "gs_setlos_enterdata(los): returns false");
3064  return (0);
3065  }
3066 
3067  for (i = 0; i < Next_surf; i++) {
3068  G_debug(3, "id=%d", i);
3069 
3070  gs = gs_get_surf(Surf_ID[i]);
3071 
3072  /* los_intersect expects surf-world coords (xy transl, no scaling) */
3073 
3074 #if NVIZ_HACK
3075  if (gs_los_intersect1(Surf_ID[i], los, point)) {
3076 #else
3077  if (gs_los_intersect(Surf_ID[i], los, point)) {
3078 #endif
3079  if (!gs_point_is_masked(gs, point)) {
3080  GS_v3eq(tmp, point);
3081  tmp[X] += gs->x_trans;
3082  tmp[Y] += gs->y_trans;
3083  tmp[Z] += gs->z_trans;
3084  find_dist[numhits] = GS_distance(los[FROM], tmp);
3085  gsd_surf2real(gs, point);
3086  GS_v3eq(finds[numhits], point);
3087  surfs[numhits] = Surf_ID[i];
3088  numhits++;
3089  }
3090  }
3091  }
3092 
3093  for (i = iclose = 0; i < numhits; i++) {
3094  closest = find_dist[iclose];
3095 
3096  if (find_dist[i] < closest) {
3097  iclose = i;
3098  }
3099  }
3100 
3101  if (numhits) {
3102  *x = finds[iclose][X];
3103  *y = finds[iclose][Y];
3104  *z = finds[iclose][Z];
3105  *id = surfs[iclose];
3106  }
3107 
3108  G_debug(3, "NumHits %d, next %d", numhits, Next_surf);
3109 
3110  return (numhits);
3111 }
3112 
3113 /*!
3114  \brief Set cplace rotation
3115 
3116  \param num cplace id
3117  \param dx,dy,dz rotation values
3118  */
3119 void GS_set_cplane_rot(int num, float dx, float dy, float dz)
3120 {
3121  gsd_cplane_setrot(num, dx, dy, dz);
3122 
3123  return;
3124 }
3125 
3126 /*!
3127  \brief Set cplace trans
3128 
3129  \param num cplace id
3130  \param dx,dy,dz rotation values
3131  */
3132 void GS_set_cplane_trans(int num, float dx, float dy, float dz)
3133 {
3134  gsd_cplane_settrans(num, dx, dy, dz);
3135 
3136  return;
3137 }
3138 
3139 /*!
3140  \brief Draw cplace
3141 
3142  \param num cplace id
3143  */
3144 void GS_draw_cplane(int num)
3145 {
3146  geosurf *gsurfs[MAX_SURFS];
3147  int nsurfs;
3148 
3149  nsurfs = gs_num_surfaces();
3150  if (2 == nsurfs) {
3151  /* testing */
3152  gs_getall_surfaces(gsurfs);
3153  gsd_draw_cplane_fence(gsurfs[0], gsurfs[1], num);
3154  }
3155  else {
3156  gsd_draw_cplane(num);
3157  }
3158 
3159  return;
3160 }
3161 
3162 /*!
3163  \brief Draw cplace fence ?
3164 
3165  \param hs1,hs2
3166  \param num cplane id
3167 
3168  \return 0 on error
3169  \return 1 on success
3170  */
3171 int GS_draw_cplane_fence(int hs1, int hs2, int num)
3172 {
3173  geosurf *gs1, *gs2;
3174 
3175  if (NULL == (gs1 = gs_get_surf(hs1))) {
3176  return (0);
3177  }
3178 
3179  if (NULL == (gs2 = gs_get_surf(hs2))) {
3180  return (0);
3181  }
3182 
3183  gsd_draw_cplane_fence(gs1, gs2, num);
3184 
3185  return (1);
3186 }
3187 
3188 /*!
3189  \brief Draw all cplace fences ?
3190  */
3192 {
3193  int onstate[MAX_CPLANES], i;
3194 
3195  gsd_get_cplanes_state(onstate);
3196 
3197  for (i = 0; i < MAX_CPLANES; i++) {
3198  if (onstate[i]) {
3199  GS_draw_cplane_fence(Surf_ID[0], Surf_ID[1], i);
3200  }
3201  }
3202 
3203  return;
3204 }
3205 
3206 /*!
3207  \brief Set cplace
3208 
3209  \param num cplane id
3210  */
3211 void GS_set_cplane(int num)
3212 {
3213  gsd_cplane_on(num);
3214 
3215  return;
3216 }
3217 
3218 /*!
3219  \brief Unset clip place (turn off)
3220 
3221  \param num cplane id
3222  */
3223 void GS_unset_cplane(int num)
3224 {
3225  gsd_cplane_off(num);
3226 
3227  return;
3228 }
3229 
3230 /*!
3231  \brief Get axis scale
3232 
3233  \param sx,sy,sz x/y/z scale values
3234  \param doexag use vertical exaggeration
3235  */
3236 void GS_get_scale(float *sx, float *sy, float *sz, int doexag)
3237 {
3238  float zexag;
3239 
3240  zexag = doexag ? Gv.vert_exag : 1.;
3241  *sx = *sy = Gv.scale;
3242  *sz = Gv.scale * zexag;
3243 
3244  return;
3245 }
3246 
3247 /*!
3248  \brief Set fence color
3249 
3250  \param mode mode id
3251  */
3252 void GS_set_fencecolor(int mode)
3253 {
3254  gsd_setfc(mode);
3255 
3256  return;
3257 }
3258 
3259 /*!
3260  \brief Get fence color
3261 
3262  \return color value
3263  */
3265 {
3266  return gsd_getfc();
3267 }
3268 
3269 /*!
3270  \brief Measure distance "as the ball rolls" between two points on
3271  surface
3272 
3273  \param hs surface id
3274  \param x1,y1,x2,y2 two points on surface
3275  \param[out] dist measured distance
3276  \param use_exag use exag. surface
3277 
3278  \return 0 on error or if one or more points is not in region
3279  \return distance following terrain
3280  */
3281 int GS_get_distance_alongsurf(int hs, float x1, float y1, float x2, float y2,
3282  float *dist, int use_exag)
3283 {
3284  geosurf *gs;
3285  Point3 p1, p2;
3286 
3287  gs = gs_get_surf(hs);
3288  if (gs == NULL) {
3289  return 0;
3290  }
3291 
3292  p1[X] = x1;
3293  p1[Y] = y1;
3294  p2[X] = x2;
3295  p2[Y] = y2;
3296  gsd_real2surf(gs, p1);
3297  gsd_real2surf(gs, p2);
3298 
3299  G_debug(3, "GS_get_distance_alongsurf(): hs=%d p1=%f,%f p2=%f,%f", hs, x1,
3300  y1, x2, y2);
3301  return gs_distance_onsurf(gs, p1, p2, dist, use_exag);
3302 }
3303 
3304 /*!
3305  \brief Save 3d view
3306 
3307  \param vname view file name
3308  \param surfid surface id
3309 
3310  \return ?
3311  */
3312 int GS_save_3dview(const char *vname, int surfid)
3313 {
3314  return (Gs_save_3dview(vname, &Gv, &Gd, &wind, gs_get_surf(surfid)));
3315 }
3316 
3317 /*!
3318  \brief Load 3d view
3319 
3320  \param vname view file name
3321  \param surfid surface id
3322 
3323  \return ?
3324  */
3325 int GS_load_3dview(const char *vname, int surfid)
3326 {
3327 
3328  return (Gs_load_3dview(vname, &Gv, &Gd, &wind, gs_get_surf(surfid)));
3329 
3330  /* what to do about lights - I guess, delete all &
3331  create any that exist in 3dview file */
3332 }
3333 
3334 /************************************************************************
3335  * Following routines use Graphics Library
3336  ************************************************************************/
3337 
3338 /*!
3339  \brief Init viewpoint
3340 
3341  \todo allow setting center?
3342  */
3343 void GS_init_view(void)
3344 {
3345  static int first = 1;
3346 
3347  G_debug(3, "GS_init_view");
3348 
3349  if (first) {
3350  first = 0;
3351  glMatrixMode(GL_MODELVIEW);
3352 
3353  /* OGLXXX doublebuffer: use GLX_DOUBLEBUFFER in attriblist */
3354  /* glxChooseVisual(*dpy, screen, *attriblist); */
3355  /* OGLXXX
3356  * ZMIN not needed -- always 0.
3357  * ZMAX not needed -- always 1.
3358  * getgdesc other posiblilties:
3359  * glxGetConfig();
3360  * glxGetCurrentContext();
3361  * glxGetCurrentDrawable();
3362  * GLint gdtmp;
3363  * getgdesc other posiblilties:
3364  * glxGetConfig();
3365  * glxGetCurrentContext();
3366  * glxGetCurrentDrawable();
3367  * GLint gdtmp;
3368  * glDepthRange params must be scaled to [0, 1]
3369  */
3370  glDepthRange(0.0, 1.0);
3371  glEnable(GL_DEPTH_TEST);
3372  glDepthFunc(GL_LEQUAL);
3373  /* } */
3374 
3375  /* replace these with something meaningful */
3376  Gv.fov = 450;
3377  Gv.twist = 0;
3378 
3379  GS_init_rotation();
3380 
3381  Gv.from_to[FROM][X] = Gv.from_to[FROM][Y] = Gv.from_to[FROM][Z] =
3382  GS_UNIT_SIZE / 2.;
3383 
3384  Gv.from_to[TO][X] = GS_UNIT_SIZE / 2.;
3385  Gv.from_to[TO][Y] = GS_UNIT_SIZE / 2.;
3386  Gv.from_to[TO][Z] = 0.;
3387  Gv.from_to[TO][W] = Gv.from_to[FROM][W] = 1.;
3388 
3389  Gv.real_to[W] = 1.;
3390  Gv.vert_exag = 1.;
3391 
3392  GS_v3eq(Gv.real_to, Gv.from_to[TO]);
3393  GS_v3normalize(Gv.from_to[FROM], Gv.from_to[TO]);
3394 
3395  /*
3396  Gd.nearclip = 50;
3397  Gd.farclip = 10000.;
3398  */
3399  Gd.nearclip = 10.;
3400  Gd.farclip = 10000.;
3401  Gd.aspect = (float)GS_get_aspect();
3402 
3403  GS_set_focus(Gv.real_to);
3404  }
3405 
3406  return;
3407 }
3408 
3409 /*!
3410  \brief Clear view
3411 
3412  \param col color value
3413  */
3414 void GS_clear(int col)
3415 {
3416  G_debug(3, "GS_clear");
3417 
3418  col = col | 0xFF000000;
3419 
3420  /* OGLXXX
3421  * change glClearDepth parameter to be in [0, 1]
3422  * ZMAX not needed -- always 1.
3423  * getgdesc other posiblilties:
3424  * glxGetConfig();
3425  * glxGetCurrentContext();
3426  * glxGetCurrentDrawable();
3427  * GLint gdtmp;
3428  */
3429  glClearDepth(1.0);
3430  glClearColor(
3431  ((float)((col) & 0xff)) / 255., (float)((col) >> 8 & 0xff) / 255.,
3432  (float)((col) >> 16 & 0xff) / 255., (float)((col) >> 24 & 0xff) / 255.);
3433  glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
3434 
3435  Gd.bgcol = col;
3436  Modelshowing = 0;
3437  gsd_flush();
3438 
3439  return;
3440 }
3441 
3442 /*!
3443  \brief Get aspect value
3444 
3445  \return aspect value
3446  */
3447 double GS_get_aspect(void)
3448 {
3449  int left, right, bottom, top;
3450  GLint tmp[4];
3451 
3452  /* OGLXXX
3453  * get GL_VIEWPORT:
3454  * You can probably do better than this.
3455  */
3456  glGetIntegerv(GL_VIEWPORT, tmp);
3457  left = tmp[0];
3458  right = tmp[0] + tmp[2] - 1;
3459  bottom = tmp[1];
3460  top = tmp[1] + tmp[3] - 1;
3461 
3462  G_debug(3, "GS_get_aspect(): left=%d, right=%d, top=%d, bottom=%d", left,
3463  right, top, bottom);
3464 
3465  return ((double)(right - left) / (top - bottom));
3466 }
3467 
3468 /*!
3469  \brief Check for transparency
3470 
3471  Disabled.
3472 
3473  \return 1
3474  */
3476 {
3477  /* OGLXXX
3478  * getgdesc other posiblilties:
3479  * glxGetConfig();
3480  * glxGetCurrentContext();
3481  * glxGetCurrentDrawable();
3482  * GLint gdtmp;
3483  * blending is ALWAYS supported.
3484  * This function returns whether it is enabled.
3485  * return((glGetIntegerv(GL_BLEND, &gdtmp), gdtmp));
3486  */
3487 
3488  return (1);
3489 }
#define NULL
Definition: ccmath.h:32
void void void void G_fatal_error(const char *,...) __attribute__((format(printf
void G_warning(const char *,...) __attribute__((format(printf
void G_get_set_window(struct Cell_head *)
Get the current working window (region)
#define G_malloc(n)
Definition: defs/gis.h:94
const char * G_find_raster2(const char *, const char *)
Find a raster map (look but don't touch)
Definition: find_rast.c:76
char * G_fully_qualified_name(const char *, const char *)
Get fully qualified element name.
Definition: nme_in_mps.c:101
int G_debug(int, const char *,...) __attribute__((format(printf
int GS_v3norm(float *)
Change v1 so that it is a unit vector (2D)
Definition: gs_util.c:246
void GS_v3mult(float *, float)
Multiple vectors.
Definition: gs_util.c:229
geosurf * gs_get_new_surface(void)
Allocate new geosurf struct.
Definition: gs.c:194
int gs_malloc_lookup(geosurf *, int)
Allocate attribute lookup.
Definition: gs.c:746
int gs_point_is_masked(geosurf *, float *)
Check if point is masked.
Definition: gs.c:1314
GLuint gsd_put_legend(const char *, GLuint, int, int *, float *, int *)
Put legend.
Definition: gsd_legend.c:201
void gpd_obj(geosurf *, gvstyle *, Point3)
Draw point representing object.
Definition: gpd.c:70
void gsd_setfc(int)
ADD.
Definition: gsd_surf.c:1205
int gs_get_zextents(geosurf *, float *, float *, float *)
Get z-extent values.
Definition: gs.c:997
int gsd_getfc(void)
ADD.
Definition: gsd_surf.c:1217
void gsd_pushmatrix(void)
Push the current matrix stack.
Definition: gsd_prim.c:511
void gsd_real2surf(geosurf *, Point3)
Convert real to surface coordinates.
Definition: gsd_views.c:481
void gsd_backface(int)
ADD.
Definition: gsd_prim.c:254
int gsds_newh(const char *)
Get handle to gsds.
Definition: gsds.c:219
void gsd_line_onsurf(geosurf *, float *, float *)
Line on surface, fix z-values.
Definition: gsd_objs.c:167
void gsd_scale(float, float, float)
Multiply the current matrix by a general scaling matrix.
Definition: gsd_prim.c:525
void gsd_draw_cplane(int)
Draw cplane.
Definition: gsd_cplane.c:296
int gs_getall_surfaces(geosurf **)
Get array of geosurf structs.
Definition: gs.c:109
void gsd_do_scale(int)
Set current scale.
Definition: gsd_views.c:355
void gsdiff_set_SDref(geosurf *)
ADD.
Definition: gsdiff.c:64
int GS_v2norm(float *)
Change v1 so that it is a unit vector (3D)
Definition: gs_util.c:271
void GS_v3sub(float *, float *)
Subtract vectors.
Definition: gs_util.c:212
void gv_update_drapesurfs(void)
Update drape surfaces.
Definition: gv.c:157
void gsd_draw_cplane_fence(geosurf *, geosurf *, int)
void Gs_pack_colors(const char *, int *, int, int)
Pack color table.
Definition: gs3.c:632
void gsd_cplane_off(int)
Turn off clip plane.
Definition: gsd_cplane.c:126
void gsd_shademodel(int)
Set shaded model.
Definition: gsd_prim.c:419
int Gs_save_3dview(const char *, geoview *, geodisplay *, struct Cell_head *, geosurf *)
int gs_get_zrange(float *, float *)
Get z-range.
Definition: gs.c:1086
void Gs_pack_colors_float(const char *, float *, int *, int, int)
Pack color table (floating-point map)
Definition: gs3.c:700
int gs_los_intersect(int, float **, float *)
Crude method of intersecting line of sight with closest part of surface.
Definition: gs_query.c:192
void gsd_calllists(int)
int gs_get_att_src(geosurf *, int)
Get attribute source.
Definition: gs.c:656
int gsds_findh(const char *, IFLAG *, IFLAG *, int)
Get handle to gsds.
Definition: gsds.c:188
int Gs_update_attrange(geosurf *, int)
Update no_zero ranges for attribute (actually no_null now)
Definition: gs3.c:1078
void GS_v3add(float *, float *)
Sum vectors.
Definition: gs_util.c:195
void gsd_surf2real(geosurf *, Point3)
Convert surface to real coordinates.
Definition: gsd_views.c:465
int gs_calc_normals(geosurf *)
Calculate normals.
Definition: gs_norms.c:124
int GS_v3normalize(float *, float *)
Change v2 so that v1v2 is a unit vector.
Definition: gs_util.c:321
int Gs_loadmap_as_short(struct Cell_head *, const char *, short *, struct BM *, int *)
Load raster map as integer map.
Definition: gs3.c:307
void gs_delete_surf(int)
Remove geosurf struct from list.
Definition: gs.c:463
void gsd_deletelist(GLuint, int)
int gsds_set_changed(int, IFLAG)
ADD.
Definition: gsds.c:633
void gsd_init_lightmodel(void)
Initialize model light.
Definition: gsd_prim.c:719
void gsd_drawsphere(float *, unsigned long, float)
Draw sphere.
Definition: gsd_objs.c:542
int gs_get_datacenter(float *)
Get data center point.
Definition: gs.c:1230
void gsd_switchlight(int, int)
Switch light on/off.
Definition: gsd_prim.c:877
int Gs_loadmap_as_char(struct Cell_head *, const char *, unsigned char *, struct BM *, int *)
Load raster map as integer map.
Definition: gs3.c:412
int gsds_free_data_buff(int, int)
Free allocated buffer.
Definition: gsds.c:369
void gsdiff_set_SDscale(float)
Set scale.
Definition: gsdiff.c:42
void gsd_calllist(int)
ADD.
Definition: gsd_prim.c:1173
void gsd_swapbuffers(void)
Swap buffers.
Definition: gsd_prim.c:482
void GS_v3eq(float *, float *)
Copy vector values.
Definition: gs_util.c:178
int Gs_load_3dview(const char *, geoview *, geodisplay *, struct Cell_head *, const geosurf *)
size_t gs_malloc_att_buff(geosurf *, int, int)
Allocate attribute buffer.
Definition: gs.c:717
int in_vregion(geosurf *, float *)
ADD.
Definition: gsdrape.c:691
int Gs_loadmap_as_bitmap(struct Cell_head *, const char *, struct BM *)
Load raster map as integer map.
Definition: gs3.c:512
void gs_set_defaults(geosurf *, float *, float *)
Set default attribute values.
Definition: gs.c:441
char * gsds_get_name(int)
Get name.
Definition: gsds.c:303
int gs_mapcolor(typbuff *, gsurf_att *, int)
Call this one when you already know att_src is MAP_ATT.
Definition: gs.c:968
void gsd_cplane_setrot(int, float, float, float)
ADD.
Definition: gsd_cplane.c:211
int Gs_get_cat_label(const char *, int, int, char *)
Get categories/labels.
Definition: gs3.c:770
void gsd_get_cplanes_state(int *)
Get cplane state.
Definition: gsd_cplane.c:142
int gsd_nline_onsurf(geosurf *, float *, float *, float *, int)
Multiline on surface, fix z-values.
Definition: gsd_objs.c:213
int gs_update_curmask(geosurf *)
Update current maps.
Definition: gs_bm.c:231
float gsdiff_get_SDscale(void)
Get scale.
Definition: gsdiff.c:54
void gsd_color_func(unsigned int)
Set current color.
Definition: gsd_prim.c:698
int gs_set_att_src(geosurf *, int, int)
Set attribute source.
Definition: gs.c:826
void gs_init(void)
Initialize library.
Definition: gs.c:48
void gsd_backbuffer(void)
Draw to the back buffer.
Definition: gsd_prim.c:470
void gsd_translate(float, float, float)
Multiply the current matrix by a translation matrix.
Definition: gsd_prim.c:539
int gs_set_att_type(geosurf *, int, int)
Set attribute type.
Definition: gs.c:802
int gsd_wire_surf(geosurf *)
Draw surface wire.
Definition: gsd_wire.c:46
void gsd_popmatrix(void)
Pop the current matrix stack.
Definition: gsd_prim.c:501
void gsd_real2model(Point3)
Convert real to model coordinates.
Definition: gsd_views.c:373
int Gs_build_256lookup(const char *, int *)
Build color table (256)
Definition: gs3.c:571
void gsd_flush(void)
Mostly for flushing drawing commands across a network.
Definition: gsd_prim.c:84
void gsd_set_view(geoview *, geodisplay *)
Set view.
Definition: gsd_views.c:146
int Gs_loadmap_as_float(struct Cell_head *, const char *, float *, struct BM *, int *)
Load raster map as floating point map.
Definition: gs3.c:109
void gsd_viewport(int, int, int, int)
Set the viewport.
Definition: gsd_prim.c:1077
void gsd_zwritemask(unsigned long)
Write out z-mask.
Definition: gsd_prim.c:241
void gsd_linewidth(short)
Set width of rasterized lines.
Definition: gsd_prim.c:267
int gs_num_surfaces(void)
Get number of surfaces.
Definition: gs.c:128
int gs_distance_onsurf(geosurf *, float *, float *, float *, int)
Calculate distance on surface.
Definition: gs.c:1414
int gs_init_surf(geosurf *, double, double, int, int, double, double)
Initialize allocated geosurf struct.
Definition: gs.c:234
void gsd_colormode(int)
Set color mode.
Definition: gsd_prim.c:98
geosurf * gsdiff_get_SDref(void)
ADD.
Definition: gsdiff.c:77
int GS_coordpair_repeats(float *, float *, int)
ADD.
Definition: gs_util.c:440
typbuff * gs_get_att_typbuff(geosurf *, int, int)
Get attribute data buffer.
Definition: gs.c:681
void gsd_display_fringe(geosurf *, unsigned long, float, int[4])
Display fridge.
Definition: gsd_fringe.c:51
int GS_v3dir(float *, float *, float *)
Get a normalized direction from v1 to v2, store in v3.
Definition: gs_util.c:351
int _viewcell_tri_interp(geosurf *, Point3)
ADD.
Definition: gsdrape.c:463
int gs_get_data_avg_zmax(float *)
Get average z-max value.
Definition: gs.c:1201
int gsd_get_los(float(*)[3], short, short)
ADD.
Definition: gsd_views.c:40
int Gs_numtype(const char *, int *)
Get map data type.
Definition: gs3.c:225
void gsd_model2real(Point3)
Convert model to real coordinates.
Definition: gsd_views.c:393
int gs_set_att_const(geosurf *, int, float)
Set attribute constant value.
Definition: gs.c:871
int gvl_get_zrange(float *, float *)
Get volume z-range value.
Definition: gvl.c:478
int gs_setlos_enterdata(Point3 *)
Definition: gs_query.c:529
int gs_att_is_set(geosurf *, IFLAG)
Check if attribute is set.
Definition: gs.c:150
void gsd_cplane_settrans(int, float, float, float)
ADD.
Definition: gsd_cplane.c:229
int gs_los_intersect1(int, float(*)[3], float *)
Crude method of intersecting line of sight with closest part of surface.
Definition: gs_query.c:52
void gsd_deflight(int, struct lightdefs *)
Define light.
Definition: gsd_prim.c:836
int gs_init_normbuff(geosurf *)
Init geosurf normbuff.
Definition: gs.c:308
float GS_distance(float *, float *)
Calculate distance.
Definition: gs_util.c:141
void gsd_bothbuffers(void)
Draw to the front and back buffers.
Definition: gsd_prim.c:446
void gsd_frontbuffer(void)
Draw to the front buffer.
Definition: gsd_prim.c:458
int gsd_surf(geosurf *)
ADD.
Definition: gsd_surf.c:80
geosurf * gs_get_surf(int)
Get geosurf struct.
Definition: gs.c:63
int Gs_loadmap_as_int(struct Cell_head *, const char *, int *, struct BM *, int *)
Load raster map as integer map.
Definition: gs3.c:173
void gsd_cplane_on(int)
ADD.
Definition: gsd_cplane.c:104
void Rast_get_cellhd(const char *, const char *, struct Cell_head *)
Read the raster header.
Definition: get_cellhd.c:41
#define min(x, y)
Definition: draw2.c:29
#define max(x, y)
Definition: draw2.c:30
#define TRUE
Definition: gis.h:79
#define FALSE
Definition: gis.h:83
#define _(str)
Definition: glocale.h:10
void GS_unset_cplane(int num)
Unset clip place (turn off)
Definition: gs2.c:3223
void GS_zoom_setup(int *a, int *b, int *c, int *d, int *maxx, int *maxy)
Get zoom setup.
Definition: gs2.c:2767
int GS_get_twist(void)
Get twist value.
Definition: gs2.c:2860
void GS_set_cplane_rot(int num, float dx, float dy, float dz)
Set cplace rotation.
Definition: gs2.c:3119
int GS_get_zextents(int id, float *min, float *max, float *mid)
Get z-extent for a single surface.
Definition: gs2.c:2662
int GS_setall_drawres(int xres, int yres, int xwire, int ywire)
Set all draw resolutions.
Definition: gs2.c:2196
int GS_set_SDscale(float scale)
Set ?
Definition: gs2.c:1062
void GS_set_global_exag(float exag)
Set global z-exag value.
Definition: gs2.c:1975
int GS_new_surface(void)
Add new surface.
Definition: gs2.c:223
void GS_draw_list(GLuint list_id)
Draw pre-defined list.
Definition: gs2.c:859
void GS_alldraw_cplane_fences(void)
Draw all cplace fences ?
Definition: gs2.c:3191
void GS_get_zrange_nz(float *min, float *max)
Get Z extents for all loaded surfaces.
Definition: gs2.c:2355
void GS_draw_X(int id, float *pt)
Draw place marker.
Definition: gs2.c:634
void GS_set_cplane_trans(int num, float dx, float dy, float dz)
Set cplace trans.
Definition: gs2.c:3132
void GS_draw_surf(int id)
Draw surface.
Definition: gs2.c:1862
void GS_draw_all_list(void)
Draw all glLists.
Definition: gs2.c:872
void GS_set_focus(float *realto)
Set focus.
Definition: gs2.c:2517
void GS_getlight_color(int num, float *red, float *green, float *blue)
Get light color.
Definition: gs2.c:378
int GS_update_normals(int id)
Update normals.
Definition: gs2.c:1111
int * GS_get_surf_list(int *numsurfs)
Get surface list.
Definition: gs2.c:1530
void GS_set_infocus(void)
Set focus.
Definition: gs2.c:2962
int GS_get_light_reset(void)
Definition: gs2.c:257
int GS_load_att_map(int id, const char *filename, int att)
Load raster map as attribute.
Definition: gs2.c:1598
unsigned int GS_default_draw_color(void)
Get default draw color.
Definition: gs2.c:2436
void GS_set_focus_real(float *realto)
Set real focus.
Definition: gs2.c:2535
void GS_set_rotation_matrix(double *matrix)
Set rotation matrix.
Definition: gs2.c:2936
void GS_get_from(float *fr)
Get viewpoint 'from' position.
Definition: gs2.c:2721
void GS_get_dims(int id, int *rows, int *cols)
Get dimension of surface.
Definition: gs2.c:2277
void GS_switchlight(int num, int on)
Switch on/off light.
Definition: gs2.c:470
void GS_draw_cplane(int num)
Draw cplace.
Definition: gs2.c:3144
void GS_get_viewdir(float *dir)
Get viewdir.
Definition: gs2.c:2804
void GS_alldraw_wire(void)
Draw all wires.
Definition: gs2.c:1917
void GS_clear(int col)
Clear view.
Definition: gs2.c:3414
void GS_getlight_ambient(int num, float *red, float *green, float *blue)
Get light ambient.
Definition: gs2.c:422
void GS_init_rotation(void)
Reset scene rotation.
Definition: gs2.c:2904
void GS_set_focus_center_map(int id)
Set focus to map center.
Definition: gs2.c:2578
int GS_set_drawres(int id, int xres, int yres, int xwire, int ywire)
Set draw resolution for surface.
Definition: gs2.c:2219
int GS_look_here(int sx, int sy)
Send screen coords sx and sy, lib traces through surfaces; sets new center to point of nearest inters...
Definition: gs2.c:3002
void GS_set_cplane(int num)
Set cplace.
Definition: gs2.c:3211
int GS_get_att(int id, int att, int *set, float *constant, char *mapname)
Get attributes.
Definition: gs2.c:1132
int GS_delete_surface(int id)
Delete surface.
Definition: gs2.c:1557
int GS_update_curmask(int id)
Update current mask.
Definition: gs2.c:989
int GS_get_SDscale(float *scale)
Get ?
Definition: gs2.c:1097
double GS_get_aspect(void)
Get aspect value.
Definition: gs2.c:3447
int GS_get_selected_point_on_surface(int sx, int sy, int *id, float *x, float *y, float *z)
Get selected point of surface.
Definition: gs2.c:3051
int GS_get_SDsurf(int *id)
Get ?
Definition: gs2.c:1077
void GS_get_modelposition(float *siz, float *pos)
Retrieves coordinates for lighting model position, at center of view.
Definition: gs2.c:528
int GS_new_light(void)
Add new model light.
Definition: gs2.c:268
int GS_draw_nline_onsurf(int id, float x1, float y1, float x2, float y2, float *lasp, int n)
Draw multiline on surface.
Definition: gs2.c:713
void GS_get_trans(int id, float *xtrans, float *ytrans, float *ztrans)
Get translation values (surface position)
Definition: gs2.c:2413
int GS_get_distance_alongsurf(int hs, float x1, float y1, float x2, float y2, float *dist, int use_exag)
Measure distance "as the ball rolls" between two points on surface.
Definition: gs2.c:3281
int GS_get_zrange(float *min, float *max, int doexag)
Get z-extent for all loaded surfaces.
Definition: gs2.c:2685
int GS_save_3dview(const char *vname, int surfid)
Save 3d view.
Definition: gs2.c:3312
int GS_get_val_at_xy(int id, int att, char *valstr, float x, float y)
Get RGB color at given point.
Definition: gs2.c:1301
void GS_draw_line_onsurf(int id, float x1, float y1, float x2, float y2)
Draw line on surface.
Definition: gs2.c:675
void GS_set_viewdir(float *dir)
Set viewdir.
Definition: gs2.c:2818
void GS_draw_flowline_at_xy(int id, float x, float y)
Draw flow-line on surace.
Definition: gs2.c:751
void GS_moveto(float *pt)
Move viewpoint.
Definition: gs2.c:2613
void GS_get_scale(float *sx, float *sy, float *sz, int doexag)
Get axis scale.
Definition: gs2.c:3236
int GS_get_fov(void)
Get field of view.
Definition: gs2.c:2850
int GS_transp_is_set(void)
Check if transparency is set.
Definition: gs2.c:489
void GS_libinit(void)
Initialize OGSF library.
Definition: gs2.c:98
void GS_setlight_color(int num, float red, float green, float blue)
Set light color.
Definition: gs2.c:356
int GS_get_fencecolor(void)
Get fence color.
Definition: gs2.c:3264
void void_func(void)
Definition: gs2.c:86
int GS_get_nozero(int id, int att, int *mode)
Get no-zero ?
Definition: gs2.c:2162
void GS_set_trans(int id, float xtrans, float ytrans, float ztrans)
Set translation (surface position)
Definition: gs2.c:2389
int GS_get_region(float *n, float *s, float *w, float *e)
Get 2D region extent.
Definition: gs2.c:156
void GS_get_drawres(int id, int *xres, int *yres, int *xwire, int *ywire)
Get draw resolution of surface.
Definition: gs2.c:2253
void GS_delete_list(GLuint list_id)
Delete pre-defined list.
Definition: gs2.c:884
void GS_get_rotation_matrix(double *matrix)
Get rotation matrix.
Definition: gs2.c:2924
void GS_unset_SDsurf(void)
Unset Scaled Difference surface.
Definition: gs2.c:1025
void GS_set_nozero(int id, int att, int mode)
Set no-zero ?
Definition: gs2.c:2129
void GS_set_Narrow(int *pt, int id, float *pos2)
Set decoration, north arrow ??
Definition: gs2.c:564
int GS_get_focus(float *realto)
Get focus.
Definition: gs2.c:2559
int GS_num_surfs(void)
Get number of surfaces.
Definition: gs2.c:1515
void GS_draw_fringe(int id, unsigned long clr, float elev, int *where)
Draw fringe around data (surface) at selected corners.
Definition: gs2.c:818
void GS_unset_rotation(void)
Stop scene rotation.
Definition: gs2.c:2896
int GS_get_wire_color(int id, int *colr)
Get wire color.
Definition: gs2.c:2036
void * GS_Get_ClientData(int id)
Get client data.
Definition: gs2.c:1498
int GS_is_masked(int id, float *pt)
Check if point is masked ?
Definition: gs2.c:1007
void GS_draw_lighting_model(void)
Draw lighting model.
Definition: gs2.c:934
void GS_set_fencecolor(int mode)
Set fence color.
Definition: gs2.c:3252
int GS_get_exag_guess(int id, float *exag)
Get exag-value guess.
Definition: gs2.c:2304
void GS_set_rotation(double angle, double x, double y, double z)
Set rotation params.
Definition: gs2.c:2882
void GS_set_light_reset(int i)
Definition: gs2.c:250
int GS_get_maskmode(int id, int *mode)
Get mask mode.
Definition: gs2.c:1452
int GS_get_drawmode(int id, int *mode)
Get draw mode.
Definition: gs2.c:2107
void GS_get_to(float *to)
Get 'to' model coordinates.
Definition: gs2.c:2790
void GS_set_wire_color(int id, int colr)
Set wire color.
Definition: gs2.c:2012
void GS_lights_on(void)
Switch on all lights.
Definition: gs2.c:453
void GS_set_exag(int id, float exag)
Set Z exag for surface.
Definition: gs2.c:1951
void GS_ready_draw(void)
Definition: gs2.c:2485
int GS_surf_exists(int id)
Definition: gs2.c:194
int gsd_getViewport(GLint *, GLint *)
int GS_draw_cplane_fence(int hs1, int hs2, int num)
Draw cplace fence ?
Definition: gs2.c:3171
void GS_setlight_position(int num, float xpos, float ypos, float zpos, int local)
Set light position.
Definition: gs2.c:309
unsigned int GS_background_color(void)
Get background color.
Definition: gs2.c:2449
int GS_set_drawmode(int id, int mode)
Set draw mode.
Definition: gs2.c:2081
void GS_alldraw_surf(void)
Draw all surfaces.
Definition: gs2.c:1934
int GS_setall_drawmode(int mode)
Set all draw-modes.
Definition: gs2.c:2059
void GS_init_view(void)
Init viewpoint.
Definition: gs2.c:3343
int GS_set_SDsurf(int id)
Set surface as Scaled Difference surface.
Definition: gs2.c:1041
void GS_setlight_ambient(int num, float red, float green, float blue)
Set light ambient.
Definition: gs2.c:400
void GS_set_draw(int where)
Sets which buffer to draw to.
Definition: gs2.c:2459
int GS_get_cat_at_xy(int id, int att, char *catstr, float x, float y)
Get surface category on given position.
Definition: gs2.c:1175
int GS_draw_legend(const char *name, GLuint fontbase, int size, int *flags, float *range, int *pt)
Draw legend.
Definition: gs2.c:841
void GS_moveto_real(float *pt)
Move position to (real)
Definition: gs2.c:2643
void GS_get_from_real(float *fr)
Get viewpoint 'from' real coordinates.
Definition: gs2.c:2735
int GS_set_att_const(int id, int att, float constant)
Set attribute constant.
Definition: gs2.c:1403
int GS_Set_ClientData(int id, void *clientd)
Set client data.
Definition: gs2.c:1476
int GS_load_3dview(const char *vname, int surfid)
Load 3d view.
Definition: gs2.c:3325
void GS_set_att_defaults(float *defs, float *null_defs)
Set default attributes for map objects.
Definition: gs2.c:172
void GS_draw_lighting_model1(void)
Draw lighting model.
Definition: gs2.c:894
void GS_set_nofocus(void)
Unset focus.
Definition: gs2.c:2948
int GS_get_longdim(float *dim)
Get largest dimension.
Definition: gs2.c:140
int GS_unset_att(int id, int att)
Unset attribute.
Definition: gs2.c:1384
void GS_set_viewport(int left, int right, int bottom, int top)
Set viewport.
Definition: gs2.c:2976
void GS_getlight_position(int num, float *xpos, float *ypos, float *zpos, int *local)
Get light position.
Definition: gs2.c:334
void GS_done_draw(void)
Draw done, swap buffers.
Definition: gs2.c:2498
void GS_set_fov(int fov)
Set field of view.
Definition: gs2.c:2838
void GS_get_modelposition1(float pos[])
Retrieves coordinates for lighting model position, at center of view.
Definition: gs2.c:499
int GS_get_norm_at_xy(int id, float x, float y, float *nv)
Get surface normal at x,y (real coordinates)
Definition: gs2.c:1237
int GS_set_maskmode(int id, int mode)
Set mask mode.
Definition: gs2.c:1427
int GS_has_transparency(void)
Check for transparency.
Definition: gs2.c:3475
void GS_draw_wire(int id)
Draw surface wire.
Definition: gs2.c:1897
void GS_lights_off(void)
Switch off all lights.
Definition: gs2.c:439
void GS_get_to_real(float *to)
Get 'to' real coordinates.
Definition: gs2.c:2748
void GS_set_twist(int t)
Set viewpoint twist value.
Definition: gs2.c:2872
float GS_global_exag(void)
Get global z-exag value.
Definition: gs2.c:1997
#define INT_TO_GRN(i, g)
Definition: gsd_prim.c:54
#define INT_TO_RED(i, r)
Definition: gsd_prim.c:53
#define INT_TO_BLU(i, b)
Definition: gsd_prim.c:55
#define FNORM(i, nv)
Definition: gsget.h:51
#define GET_MAPATT(buff, offset, att)
Definition: gsget.h:29
const char * src
Definition: lz4.h:989
float g
Definition: named_colr.c:7
const char * name
Definition: named_colr.c:6
#define MAX_CPLANES
Definition: ogsf.h:47
#define NOTSET_ATT
Definition: ogsf.h:84
#define ATT_MASK
Definition: ogsf.h:77
#define ATTY_SHORT
Definition: ogsf.h:170
#define CM_DIFFUSE
Definition: ogsf.h:151
void(* Cxl_func)(void)
Definition: gsx.c:21
#define X
Definition: ogsf.h:140
#define MAX_ATTS
Definition: ogsf.h:45
#define CM_AD
Definition: ogsf.h:153
#define ATT_TOPO
Definition: ogsf.h:75
#define ST_GYRO
Definition: ogsf.h:100
#define ATTY_NULL
Definition: ogsf.h:166
#define DM_WIRE_POLY
Definition: ogsf.h:64
#define ATT_COLOR
Definition: ogsf.h:76
float Point3[3]
Definition: ogsf.h:205
#define Z
Definition: ogsf.h:142
#define GSD_FRONT
Definition: ogsf.h:104
#define DM_WIRE
Definition: ogsf.h:61
#define GSD_BOTH
Definition: ogsf.h:106
#define W
Definition: ogsf.h:143
#define ATTY_FLOAT
Definition: ogsf.h:168
#define FC_GREY
Definition: ogsf.h:113
#define MAX_LIGHTS
Definition: ogsf.h:46
#define ATT_SHINE
Definition: ogsf.h:79
#define Y
Definition: ogsf.h:141
#define MAP_ATT
Definition: ogsf.h:85
#define ATTY_MASK
Definition: ogsf.h:167
#define MAX_SURFS
Definition: ogsf.h:40
#define GSD_BACK
Definition: ogsf.h:105
#define ATTY_INT
Definition: ogsf.h:169
#define ATTY_CHAR
Definition: ogsf.h:171
#define DM_POLY
Definition: ogsf.h:63
#define DM_GOURAUD
Definition: ogsf.h:56
#define CONST_ATT
Definition: ogsf.h:86
#define ATT_TRANSP
Definition: ogsf.h:78
#define GS_UNIT_SIZE
Definition: ogsf.h:31
#define CF_COLOR_PACKED
Definition: ogsf.h:184
#define TO
Definition: ogsf.h:145
#define strcpy
Definition: parson.c:62
double b
Definition: r_raster.c:39
double t
Definition: r_raster.c:39
double r
Definition: r_raster.c:39
#define VYRES(gs)
Definition: rowcol.h:10
#define Y2VROW(gs, py)
Definition: rowcol.h:27
#define VXRES(gs)
Definition: rowcol.h:9
#define DRC2OFF(gs, drow, dcol)
Definition: rowcol.h:17
#define VROW2DROW(gs, vrow)
Definition: rowcol.h:31
#define X2VCOL(gs, px)
Definition: rowcol.h:28
#define VCOL2DCOL(gs, vcol)
Definition: rowcol.h:32
void free(void *)
@ FROM
Definition: sqlp.tab.h:67
2D/3D raster map header (used also for region)
Definition: gis.h:440
double ew_res
Resolution - east to west cell size for 2D data.
Definition: gis.h:476
double north
Extent coordinates (north)
Definition: gis.h:486
double bottom
Extent coordinates (bottom) - 3D data.
Definition: gis.h:496
double east
Extent coordinates (east)
Definition: gis.h:490
double ns_res
Resolution - north to south cell size for 2D data.
Definition: gis.h:480
double top
Extent coordinates (top) - 3D data.
Definition: gis.h:494
int rows
Number of rows for 2D data.
Definition: gis.h:455
int cols
Number of columns for 2D data.
Definition: gis.h:459
double south
Extent coordinates (south)
Definition: gis.h:488
double west
Extent coordinates (west)
Definition: gis.h:492
Definition: ogsf.h:256
float x_trans
Definition: ogsf.h:266
float ymax
Definition: ogsf.h:267
int nz_color
Definition: ogsf.h:271
int rows
Definition: ogsf.h:258
float ymin
Definition: ogsf.h:267
float zrange_nz
Definition: ogsf.h:269
float xmax
Definition: ogsf.h:267
int cols
Definition: ogsf.h:258
double ox
Definition: ogsf.h:263
long wire_color
Definition: ogsf.h:262
gsurf_att att[MAX_ATTS]
Definition: ogsf.h:259
unsigned long * norms
Definition: ogsf.h:273
float xmin
Definition: ogsf.h:267
int gsurf_id
Definition: ogsf.h:257
int y_mod
Definition: ogsf.h:270
int x_modw
Definition: ogsf.h:270
float zmax_nz
Definition: ogsf.h:269
int y_modw
Definition: ogsf.h:270
int x_mod
Definition: ogsf.h:270
int norm_needupdate
Definition: ogsf.h:272
double oy
Definition: ogsf.h:263
float z_exag
Definition: ogsf.h:265
float zmin_nz
Definition: ogsf.h:269
int mask_needupdate
Definition: ogsf.h:272
int nz_topo
Definition: ogsf.h:271
float z_trans
Definition: ogsf.h:266
IFLAG draw_mode
Definition: ogsf.h:260
void * clientdata
Definition: ogsf.h:276
float zmax
Definition: ogsf.h:267
float y_trans
Definition: ogsf.h:266
int color
Definition: ogsf.h:286
int symbol
Definition: ogsf.h:287
float size
Definition: ogsf.h:288
float aspect
Definition: ogsf.h:480
float nearclip
Definition: ogsf.h:480
float farclip
Definition: ogsf.h:480
int bgcol
Definition: ogsf.h:482
double rot_angle
Definition: ogsf.h:462
GLdouble rotMatrix[16]
Definition: ogsf.h:464
int do_rot
Definition: ogsf.h:461
double rot_axes[3]
Definition: ogsf.h:463
Definition: ogsf.h:467
float vert_exag
Definition: ogsf.h:474
int twist
Definition: ogsf.h:473
float real_to[4]
Definition: ogsf.h:474
struct georot rotate
Definition: ogsf.h:472
float from_to[2][4]
Definition: ogsf.h:471
int fov
Definition: ogsf.h:473
float scale
Definition: ogsf.h:475
int infocus
Definition: ogsf.h:470
struct lightdefs lights[MAX_LIGHTS]
Definition: ogsf.h:476
int hdata
Definition: ogsf.h:248
float constant
Definition: ogsf.h:250
int * lookup
Definition: ogsf.h:251
float ambient[3]
Definition: ogsf.h:455
float shine
Definition: ogsf.h:457
float position[4]
Definition: ogsf.h:453
float color[3]
Definition: ogsf.h:454
Definition: ogsf.h:208
float * fb
Definition: ogsf.h:209
struct BM * nm
Definition: ogsf.h:214
unsigned char * cb
Definition: ogsf.h:212
short * sb
Definition: ogsf.h:211
int * ib
Definition: ogsf.h:210
struct BM * bm
Definition: ogsf.h:213
#define x